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author | di0ib <git@porkhash.net> | 2016-08-14 10:58:22 -1000 |
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committer | di0ib <git@porkhash.net> | 2016-08-14 10:58:22 -1000 |
commit | b4218a2b3e928468110eb034fbac61631b71d30d (patch) | |
tree | 7d5f318b5bc81b01bf7a97e95eba6c65b2feacec /keyboards/cluecard/readme.md | |
parent | c6c2c3fc14736e4d226c5f410d8c3faf3d36629f (diff) | |
parent | 6323f3d1e74350ef52dddc1f31d8b36ba637d254 (diff) |
Merge remote-tracking branch 'refs/remotes/jackhumbert/master'
Diffstat (limited to 'keyboards/cluecard/readme.md')
-rw-r--r-- | keyboards/cluecard/readme.md | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/keyboards/cluecard/readme.md b/keyboards/cluecard/readme.md new file mode 100644 index 0000000000..ae1afbbfdd --- /dev/null +++ b/keyboards/cluecard/readme.md @@ -0,0 +1,28 @@ +cluecard keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +``` +$ make keymap=[default|jack|<name>] +``` + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` |