diff options
author | skullY <skullydazed@gmail.com> | 2017-08-16 01:07:48 -0700 |
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committer | skullY <skullydazed@gmail.com> | 2017-08-16 01:07:48 -0700 |
commit | 0cc15e117d1c9ce3dd6f44b6b8556273bd0e245b (patch) | |
tree | 11d7a2430c5e038f388b6fe8a588e222d1e90f34 /keyboards/clueboard/keymaps/bloodlvst | |
parent | 5bff9d61818c5dd692c505896aee287168af80cc (diff) |
Cleanup the clueboard keymaps
Diffstat (limited to 'keyboards/clueboard/keymaps/bloodlvst')
-rw-r--r-- | keyboards/clueboard/keymaps/bloodlvst/Makefile | 2 | ||||
-rw-r--r-- | keyboards/clueboard/keymaps/bloodlvst/config.h | 8 | ||||
-rw-r--r-- | keyboards/clueboard/keymaps/bloodlvst/keymap.c | 41 | ||||
-rw-r--r-- | keyboards/clueboard/keymaps/bloodlvst/readme.md | 17 |
4 files changed, 68 insertions, 0 deletions
diff --git a/keyboards/clueboard/keymaps/bloodlvst/Makefile b/keyboards/clueboard/keymaps/bloodlvst/Makefile new file mode 100644 index 0000000000..b1c2f32f6a --- /dev/null +++ b/keyboards/clueboard/keymaps/bloodlvst/Makefile @@ -0,0 +1,2 @@ +EXTRAKEY_ENABLE = yes +COMMAND_ENABLE = no diff --git a/keyboards/clueboard/keymaps/bloodlvst/config.h b/keyboards/clueboard/keymaps/bloodlvst/config.h new file mode 100644 index 0000000000..320401dbda --- /dev/null +++ b/keyboards/clueboard/keymaps/bloodlvst/config.h @@ -0,0 +1,8 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +#define PREVENT_STUCK_MODIFIERS +#define DISABLE_SPACE_CADET_ROLLOVER +#endif diff --git a/keyboards/clueboard/keymaps/bloodlvst/keymap.c b/keyboards/clueboard/keymaps/bloodlvst/keymap.c new file mode 100644 index 0000000000..bedb658eaa --- /dev/null +++ b/keyboards/clueboard/keymaps/bloodlvst/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSPC, KC_UP, \ + KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY, \ + _______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE, \ + _______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______), +}; diff --git a/keyboards/clueboard/keymaps/bloodlvst/readme.md b/keyboards/clueboard/keymaps/bloodlvst/readme.md new file mode 100644 index 0000000000..ee287ca476 --- /dev/null +++ b/keyboards/clueboard/keymaps/bloodlvst/readme.md @@ -0,0 +1,17 @@ +``` + ___ _____ _ _ _ __ __ _ __ +|__ \ / ____| | | | | | / / / /(_) / / + ||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / / + |/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / / + |_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _ + (_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_) +``` + +![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png) + +# Default Clueboard Layout + +This is the default layout that comes flashed on every Clueboard. For the most +part it's a straightforward and easy to follow layout. The only unusual key is +the key in the upper left, which sends Escape normally, but Grave when any of +the Ctrl, Alt, or GUI modifiers are held down. |