diff options
author | npspears <40127181+npspears@users.noreply.github.com> | 2022-05-04 10:10:35 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-05-04 08:10:35 -0700 |
commit | 7608902794d94f0c833ac9f5ae0047a9403408a8 (patch) | |
tree | 7c697aa8111f611c435ac8e3ee53ea3d028aeeb1 /keyboards/checkerboards/quark_lp/config.h | |
parent | 5e6f9dfc4d5f2dabbfe8e27b52624b4800310544 (diff) |
[Keyboard] Add per-key RGB for Quark LP RGB variants (#16671)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Diffstat (limited to 'keyboards/checkerboards/quark_lp/config.h')
-rw-r--r-- | keyboards/checkerboards/quark_lp/config.h | 69 |
1 files changed, 63 insertions, 6 deletions
diff --git a/keyboards/checkerboards/quark_lp/config.h b/keyboards/checkerboards/quark_lp/config.h index 78197d33a2..08f8c75b67 100644 --- a/keyboards/checkerboards/quark_lp/config.h +++ b/keyboards/checkerboards/quark_lp/config.h @@ -46,8 +46,7 @@ /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE -// ws2812 options -#define RGB_DI_PIN C2 // pin the DI on the ws2812 is hooked-up to +// RGB Matrix #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL @@ -58,7 +57,65 @@ #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE -#define RGBLED_NUM 14 // number of LEDs -#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue -#define RGBLIGHT_SAT_STEP 12 // units to step when in/decresing saturation -#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness) +#define RGB_DI_PIN C2 // pin the DI on the ws2812 is hooked-up to +#define RGBLED_NUM 51 // number of LEDs + +#ifdef RGB_MATRIX_ENABLE +#define RGB_MATRIX_KEYPRESSES // reacts to keypresses +#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 125 // limits maximum brightness of LEDs to 125 out of 255. Higher may cause the controller to crash. +#define RGB_MATRIX_HUE_STEP 8 +#define RGB_MATRIX_SAT_STEP 8 +#define RGB_MATRIX_VAL_STEP 8 +#define RGB_MATRIX_SPD_STEP 10 + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |