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authorDrashna Jaelre <drashna@live.com>2019-11-20 14:31:36 -0800
committerJoel Challis <git@zvecr.com>2019-11-20 22:31:36 +0000
commite6b9980bd45c186f7360df68c24b6e05a80c10dc (patch)
treecc133302bbfac2aa774842e62df27ae8b5d6d81d /keyboards/cannonkeys/practice65/keymaps/default/keymap.c
parent46606e1ea572aaa85f3063db8ff1f93eeb97d6ac (diff)
Remove keymap_config extern from default keymaps (#7399)
* Remove keymap_config extern from default keymaps * Revert unicode Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :( Co-Authored-By: fauxpark <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/cannonkeys/practice65/keymaps/default/keymap.c')
-rw-r--r--keyboards/cannonkeys/practice65/keymaps/default/keymap.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/keyboards/cannonkeys/practice65/keymaps/default/keymap.c b/keyboards/cannonkeys/practice65/keymaps/default/keymap.c
index fdc06e3985..9c0641fe3f 100644
--- a/keyboards/cannonkeys/practice65/keymaps/default/keymap.c
+++ b/keyboards/cannonkeys/practice65/keymaps/default/keymap.c
@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.