diff options
author | Jeremy Bernhardt <jeremythegeek@gmail.com> | 2019-04-30 09:28:01 -0600 |
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committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-04-30 08:28:01 -0700 |
commit | 0cde8807476d0a7e855124b3145e6dfa1a55de12 (patch) | |
tree | 87ee8e102ac25d7b755565141f80c8be23f8c062 /keyboards/butterstick/keymaps/default/keymap.c | |
parent | b09dc19d3209a0e08f3d534b14d75d144b698558 (diff) |
🐮🥛 Butterstick Support 🥛🐮 (#5742)
* Working on chording
* Working on chording
* Got layouts in order
* Initial Georgi support
* forgot to add keymaps
* Updated readme
* Update keyboards/georgi/keymaps/template/readme.md
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/georgi.h
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/keymaps/default/keymap.c
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/keymaps/default/keymap.c
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/rules.mk
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/rules.mk
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/matrix.c
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/georgi.c
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/georgi.c
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/rules.mk
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/keymaps/default/keymap.c
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/keymaps/template/keymap.c
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/matrix.c
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Disabled features, updated info
* Update keyboards/georgi/config.h
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Update keyboards/georgi/config.h
Co-Authored-By: germ <jeremythegeek@gmail.com>
* Fixed info.json
* Split the number button and fixed gaming mode.
* started work on history feature
* Working history/multikeyfuckery
* type
* inital code reduction refactor
* Got multikey patched up, optimizing for size
* Forgot to remove stuff
* fixed key repeat
* Key repeat added.
* Symshift locking
* Midchord Sym shenanigans.
* Added only QWERTY mode
* Split out header
* Added stickybits, minimal layour
* Fixing user layout
* Whitespace fixing
* Fixing Version name
* Starting work on BS
* Fixing default layout and rules
* Updated Butter fw
* Copy-paste rebase
* more fixing from merge. Fuck
* Forgot to roll version
* Added revisions as per @mechmerlin
Diffstat (limited to 'keyboards/butterstick/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/butterstick/keymaps/default/keymap.c | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/keyboards/butterstick/keymaps/default/keymap.c b/keyboards/butterstick/keymaps/default/keymap.c new file mode 100644 index 0000000000..faabbef793 --- /dev/null +++ b/keyboards/butterstick/keymaps/default/keymap.c @@ -0,0 +1,183 @@ +#include QMK_KEYBOARD_H + +#include "sten.h" +/* + * Key names are inherited from steno machines + * .-----------------------------------------------------. + * | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD | + * |-----------------------------------------------------| + * | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ | + * '-----------------------------------------------------' + */ + +// Function prefixes +#define MEDIA (LSD | LK | LW | LR) +#define FUNCT (LSD | LK | LP | LH) +#define MOVE (LSU | LFT | LP | LH) +#define SYMB (RD | RZ) +#define NUMA (LW | LR) +#define NUMB (RR | RB) + +// QMK Layer Numbers + #define BASE 0 + #define GAME 1 + +// Do not change QMK Layer 0! This is your main keyboard. +// Make your QMK modifications to the later layers, to add +// keys/customize on the first layer modify processQwerty(): +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [BASE] = LAYOUT_butter( + STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR, + STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR + ), + // I don't game don't roast me thanks + [GAME] = LAYOUT_butter( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT, + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE) + ) +}; + +// Note: You can only use basic keycodes here! +// P() is just a wrapper to make your life easier, any C code can be executed. +// Only the longest matched chord is run! +// +// http://docs.gboards.ca +uint32_t processQwerty(bool lookup) { + // SECRET AGENT CHORDS + P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__)); + P( LSD | RZ, SEND(KC_SPC)); + + // Dual chords + P( LP | LH, CLICK_MOUSE(KC_MS_BTN2)); + P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1)); + P( LSU | LFT, SEND(KC_ESC)); + P( LSD | LK, SEND(KC_LSFT)); + P( RZ | RS, SEND(KC_LSFT)); + P( ST2 | RR, SEND(KC_SPC)); + P( RP | RL, SEND(KC_LGUI)); + P( RT | RD, SEND(KC_LCTL)); + P( RL | RT, SEND(KC_LALT)); + P( LSU | LSD | LFT | LK, SEND(KC_LCTL)); + P( RS | RT | RD | RZ, SEND(KC_ENT)); + + // Function Layer + P( FUNCT | RF, SEND(KC_F1)); + P( FUNCT | RP, SEND(KC_F2)); + P( FUNCT | RL, SEND(KC_F3)); + P( FUNCT | RT, SEND(KC_F4)); + P( FUNCT | RF | RR, SEND(KC_F5)); + P( FUNCT | RP | RB, SEND(KC_F6)); + P( FUNCT | RL | RG, SEND(KC_F7)); + P( FUNCT | RT | RS, SEND(KC_F8)); + P( FUNCT | RR, SEND(KC_F9)); + P( FUNCT | RB, SEND(KC_F10)); + P( FUNCT | RG, SEND(KC_F11)); + P( FUNCT | RS, SEND(KC_F12)); + + // Movement Layer + P( MOVE | RF, SEND(KC_LEFT)); + P( MOVE | RP, SEND(KC_DOWN)); + P( MOVE | RL, SEND(KC_UP)); + P( MOVE | RT, SEND(KC_RIGHT)); + P( MOVE | ST1, SEND(KC_PGUP)); + P( MOVE | ST2, SEND(KC_PGDN)); + + // Media Layer + P( MEDIA | RF, SEND(KC_MPRV)); + P( MEDIA | RP, SEND(KC_MPLY)); + P( MEDIA | RL, SEND(KC_MPLY)); + P( MEDIA | RT, SEND(KC_MNXT)); + P( MEDIA | RG, SEND(KC_VOLU)); + P( MEDIA | RB, SEND(KC_VOLD)); + P( MEDIA | RS, SEND(KC_MUTE)); + + // Number Row, Right + P( NUMB | LSU, SEND(KC_1)); + P( NUMB | LFT, SEND(KC_2)); + P( NUMB | LP, SEND(KC_3)); + P( NUMB | LH, SEND(KC_4)); + P( NUMB | ST1, SEND(KC_5)); + P( NUMB | RF, SEND(KC_6)); + P( NUMB | RP, SEND(KC_7)); + P( NUMB | RL, SEND(KC_8)); + P( NUMB | RT, SEND(KC_9)); + P( NUMB | RD, SEND(KC_0)); + + // Number Row, Left + P( NUMA | LSU, SEND(KC_1)); + P( NUMA | LFT, SEND(KC_2)); + P( NUMA | LP, SEND(KC_3)); + P( NUMA | LH, SEND(KC_4)); + P( NUMA | ST1, SEND(KC_5)); + P( NUMA | RF, SEND(KC_6)); + P( NUMA | RP, SEND(KC_7)); + P( NUMA | RL, SEND(KC_8)); + P( NUMA | RT, SEND(KC_9)); + P( NUMA | RD, SEND(KC_0)); + + + // Symbols and Numbers + P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // ( + P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // ) + P( SYMB | ST1 | ST2, SEND(KC_GRV)); // ` + P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // # + P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $ + P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // ! + P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // % + P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @ + P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^ + P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // { + P( SYMB | LW, SEND(KC_LBRC)); + P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // } + P( SYMB | LR, SEND(KC_RBRC)); + P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // | + P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~ + P( SYMB | RP | RB, SEND(KC_QUOT)); + P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // " + P( SYMB | RF, SEND(KC_KP_PLUS)); + P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // & + P( SYMB | RP, SEND(KC_MINS)); + P( SYMB | RB, SEND(KC_EQL)); + P( SYMB | RL, SEND(KC_SLSH)); + P( SYMB | RG, SEND(KC_COMM)); + P( SYMB | RT, SEND(KC_PAST)); + P( SYMB | RS, SEND(KC_DOT)); + + // Letters + P( LSU | LSD, SEND(KC_A)); + P( LFT | LK, SEND(KC_S)); + P( LP | LW, SEND(KC_D)); + P( LH | LR, SEND(KC_F)); + P( ST1 | ST2, SEND(KC_G)); + P( RF | RR, SEND(KC_H)); + P( RT | RS, SEND(KC_L)); + P( RD | RZ, SEND(KC_SCLN)); + P( RG | RL, SEND(KC_K)); + P( RP | RB, SEND(KC_J)); + P( LSU, SEND(KC_Q)); + P( LSD, SEND(KC_Z)); + P( LFT, SEND(KC_W)); + P( LK, SEND(KC_X)); + P( LP, SEND(KC_E)); + P( LW, SEND(KC_C)); + P( LH, SEND(KC_R)); + P( LR, SEND(KC_V)); + P( ST1, SEND(KC_T)); + P( ST2, SEND(KC_B)); + P( RF, SEND(KC_Y)); + P( RR, SEND(KC_N)); + P( RP, SEND(KC_U)); + P( RB, SEND(KC_M)); + P( RL, SEND(KC_I)); + P( RG, SEND(KC_COMM)); + P( RT, SEND(KC_O)); + P( RS, SEND(KC_DOT)); + P( RD, SEND(KC_P)); + P( RZ, SEND(KC_SLSH)); + + return 0; +} + + +// Don't fuck with this, thanks. +size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]); |