diff options
author | Simon <4662005+Deadolus@users.noreply.github.com> | 2021-07-07 03:04:32 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-06 18:04:32 -0700 |
commit | dba3f0d1ebeb8103e93494cb428021c491534202 (patch) | |
tree | ed01e7c67692f2b54d1f4b9bfd76976a3ed2767c /keyboards/bm65iso/keymaps/deadolus/keymap.c | |
parent | 09c4d536c31c7443c4355e749e72364262fdd454 (diff) |
[Keyboard] Add bm65iso (#13400)
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/bm65iso/keymaps/deadolus/keymap.c')
-rw-r--r-- | keyboards/bm65iso/keymaps/deadolus/keymap.c | 288 |
1 files changed, 288 insertions, 0 deletions
diff --git a/keyboards/bm65iso/keymaps/deadolus/keymap.c b/keyboards/bm65iso/keymaps/deadolus/keymap.c new file mode 100644 index 0000000000..f37a1a8c15 --- /dev/null +++ b/keyboards/bm65iso/keymaps/deadolus/keymap.c @@ -0,0 +1,288 @@ +/* Copyright 2019 ashlar 2021 peepeetee, deadolus + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H +#include "keymap.h" + +#ifdef TAP_DANCE_ENABLE +enum { + TD_HOME_END, +}; + +// Tap Dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { + //tap once for home, twice for end + [TD_HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END) +}; +#endif + + +// // Defines names for use in layer keycodes and the keymap +enum layers { + _BL, + _RED_, + _GREEN_, + _BLUE_, + _CYAN_, + _MAGENTA_, + _YELLOW_ +}; + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ ├───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┴───┘ + */ +#ifdef TAP_DANCE_ENABLE + /* 0: ISO qwerty */ + [_BL] = LAYOUT( + KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, TD(TD_HOME_END), + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP, + KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN, + KC_LCTL, KC_LGUI, KC_LAPO, KC_SPC, KC_RAPC, MO(_RED_), KC_LEFT, KC_DOWN, KC_RGHT + + ), +#else + [_BL] = LAYOUT( + KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, KC_HOME, + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP, + KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN, + KC_LCTL, KC_LGUI, KC_LAPO, KC_SPC, KC_RAPC, MO(_RED_), KC_LEFT, KC_DOWN, KC_RGHT + + ), +#endif + + [_RED_] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, LGUI(KC_END), + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, TO(0), LGUI(KC_PAUSE), + _______, TO(_GREEN_), TO(_BLUE_), TO(_CYAN_), TO(_MAGENTA_), TO(_YELLOW_), _______, _______, _______, _______, _______, _______, _______, _______, + _______,_______ ,_______ ,_______ , _______, _______, _______, _______, _______, _______, _______, _______,_______ , KC_VOLU, _______, + RESET, _______, _______, KC_LEAD, _______, _______, KC_MPLY, KC_VOLD, KC_MUTE + ), + + + [_GREEN_] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______,_______ , _______, _______, _______, KC_PGDN, KC_PGUP, KC_PSCR,_______, _______, _______, TO(0), _______, + _______, KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT, KC_MS_BTN1, KC_MS_BTN2, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + + [_BLUE_] = LAYOUT( + _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, KC_NUMLOCK, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, + _______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, _______, _______,KC_P7, KC_P8, KC_P9, KC_PMNS, TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, + _______, _______, _______, _______, KC_0, KC_PCMM, _______, _______, _______ + ), + [_CYAN_] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_MAGENTA_] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_YELLOW_] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + /*template + [_UL] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) + */ +}; + +#ifdef _______ +#undef _______ +#define _______ {0, 0, 0} + +const uint8_t PROGMEM ledmap[][3] = { + [_BL] = _______, + [_RED_] = RED, + [_GREEN_] = GREEN, + [_BLUE_] = BLUE, + [_CYAN_] = CYAN, + [_MAGENTA_] = MAGENTA, + [_YELLOW_] = YELLOW +}; + +#undef _______ +#define _______ KC_TRNS +#endif + + + +void keyboard_post_init_user(void) { + // Call the post init code. +#ifdef CONSOLE_ENABLE + debug_enable=true; + debug_matrix=true; +#endif + rgb_matrix_set_flags(LED_FLAG_UNDERGLOW); +} + + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +#ifdef CONSOLE_ENABLE + //useful for getting matrix right + uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count); +#endif + + switch (keycode) { + case RGB_TOG: + if (record->event.pressed) { + switch (rgb_matrix_get_flags()) { + case LED_FLAG_ALL: { + rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR); + rgb_matrix_set_color_all(0, 0, 0); + } + break; + case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): { + rgb_matrix_set_flags(LED_FLAG_UNDERGLOW); + rgb_matrix_set_color_all(0, 0, 0); + } + break; + case LED_FLAG_UNDERGLOW: { + rgb_matrix_set_flags(LED_FLAG_NONE); + rgb_matrix_disable_noeeprom(); + } + break; + default: { + rgb_matrix_set_flags(LED_FLAG_ALL); + rgb_matrix_enable_noeeprom(); + } + break; + } + } + return false; + default: + return true; // Process all other keycodes normally + } +} + +void setCapsLock(void) { + led_t host_leds = host_keyboard_led_state(); + if (host_leds.caps_lock) { + rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF); + + } else { + //if capslock is not pressed don't clear it, it might be used for displaying led pattern + if((rgb_matrix_get_flags() != LED_FLAG_ALL)) { + rgb_matrix_set_color(30, 0x0, 0x0, 0x0); + } + } +} + +void set_layer_color(int layer) { + int ledkey=0; + for(int i=0; i<MATRIX_COLS*MATRIX_ROWS;i++) { + uint8_t row = i/MATRIX_COLS; + uint8_t col=(i-(i/MATRIX_COLS)*MATRIX_COLS); + uint16_t key=pgm_read_word(&keymaps[layer][row][col]); + //continue if this is not a valid key + if(key==KC_NO) { continue; } + //clear key if it is only a transition + if ((key == KC_TRNS)) { + if(rgb_matrix_get_flags() != LED_FLAG_ALL){ + rgb_matrix_set_color(ledkey, 0, 0, 0); + } + }else { + //this key does something - light it up + HSV hsv = { + .h = pgm_read_byte(&ledmap[layer][0]), + .s = pgm_read_byte(&ledmap[layer][1]), + .v = pgm_read_byte(&ledmap[layer][2]), + }; + + RGB rgb = hsv_to_rgb(hsv); + float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX; + if( (layer != 0) || (rgb_matrix_get_flags() != LED_FLAG_ALL)) + rgb_matrix_set_color(ledkey, f * rgb.r, f * rgb.g, f * rgb.b); + } + //if we are on layer 0 set capslock to correct status + if(layer==0 && i==30) { setCapsLock(); } + ledkey++; + } + return; +} + +void rgb_matrix_indicators_user(void) { + set_layer_color(get_highest_layer(layer_state)); + +} + +#ifdef LEADER_ENABLE +LEADER_EXTERNS(); + +//SEND_STRING seems to be local dependent. +//For swiss-german layout I have to send "ctrl+." to get ":" +void matrix_scan_user(void) { + LEADER_DICTIONARY() { + leading = false; + leader_end(); + + SEQ_ONE_KEY(KC_F) { + // Anything you can do in a macro. + SEND_STRING("QMK is awesome."); + } + SEQ_TWO_KEYS(KC_D, KC_D) { + SEND_STRING(SS_LCTL("a") SS_LCTL("c")); + } + SEQ_THREE_KEYS(KC_D, KC_D, KC_S) { + SEND_STRING("https"); + register_code(KC_LSFT); + SEND_STRING(".77"); + unregister_code(KC_LSFT); + SEND_STRING("start.duckduckgo.com\n"); + } + } +} +#endif |