diff options
author | lokher <lokher@gmail.com> | 2022-12-06 17:10:48 +0800 |
---|---|---|
committer | lokher <lokher@gmail.com> | 2022-12-07 15:50:49 +0800 |
commit | a336c2c5005251e4cb0f3a62ccabdb4cfccad915 (patch) | |
tree | 3c948b631a5e3b6f940dabe02fad3c7487e6f350 /keyboards/atreus62/keymaps/xyverz | |
parent | 27fc28fd2ff52e079a5bc58d6aaea4c752420615 (diff) |
Merge upstream master to 2022 Q4 breaking change
Diffstat (limited to 'keyboards/atreus62/keymaps/xyverz')
-rw-r--r-- | keyboards/atreus62/keymaps/xyverz/keymap.c | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/keyboards/atreus62/keymaps/xyverz/keymap.c b/keyboards/atreus62/keymaps/xyverz/keymap.c deleted file mode 100644 index 11c7c33d67..0000000000 --- a/keyboards/atreus62/keymaps/xyverz/keymap.c +++ /dev/null @@ -1,155 +0,0 @@ -/* This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk - I've blatantly stolen what works for me from the Planck and Preonic - layouts and modified this file to fit me. Initial credet goes to - u/profet23 for the doing all the work and adding this keyboard to - QMK in the first place. - - I've got Dvorak, Qwerty, and Colemak layouts at this time, with the - possibility of adding more in the future. - - The bottom row is fairly Kinesis-ish since the Contour and Advantage - keyboards have been my daily drivers for the last 17 years. I hope - You can get some enjoyment out of this layout should you chose it! - -CHANGELOG: - - 0.1 - Initial commit. Based off of Profet's default keymap. - 0.2 - Converted to a more Planck/Preonic keymap style file with - persistent layers enabled. Renamed layers to reflect OLKB maps. - Added a TODO list. - 0.3 - Moved location of media & volume keys. Added Print Screen, - Scroll Lock and Pause keys. Added a WOW gaming layer that - changes the location of Ctrl & Alt to the thumb keys. Added - readme. - 0.4 - After more useage, I realized that the ESC key was in the way - of my muscle memory (gee, thanks, Planck!) so I moved it to - the normal Caps Lock position, and moved Caps Lock to the same - position on the RAISE and LOWER layers. Added code to turn off - the Pro Micro LEDs after flashing. - 0.5 - Converted keymap to LAYOUT standard. - 0.6 - Swapped ESC and GRV in all layers. - 0.7 - Brought code up to current standards. - 0.8 - Added MACLOCK macro. - 0.9 - Updated code to correspond to new setPinInput behaviour - 0.10 - Re-ordered the layers (swapped Destiny & WoW layers in the - list). Removed duplicated keys from RAISE and LOWER layers. - Updated readme.md and fixed an aesthetic typo in keymap.c. - 0.11 - Added DEL_GUI macro. Removed WOW layer since I'm no longer - supporting Blizzard in any way. - -TODO: - - * Make the layout more efficient, even if it means changing the RAISE - and LOWER functionality. - * Add legends in comments for each layer. Maybe. - -*/ - -// this is the style you want to emulate. -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, -#include QMK_KEYBOARD_H - -enum layer_names { _DVORAK, _QWERTY, _COLEMAK, _DESTINY, _LOWER, _RAISE, _ADJUST }; - -enum atreus62_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK, DESTINY, LOWER, RAISE, ADJUST }; - -// Aliases to make the keymap clearer. -#define CTL_ENT CTL_T(KC_ENT) -#define DEL_GUI GUI_T(KC_DEL) -#define LOWER MO(_LOWER) -#define RAISE MO(_RAISE) -#define ADJUST MO(_ADJUST) -#define MACLOCK LGUI(LCTL(KC_Q)) - -// clang-format off -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_DVORAK] = LAYOUT ( /* dvorak */ - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, - KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, - KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, - KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, - KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, DEL_GUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL - ), - - [_QWERTY] = LAYOUT ( /* qwerty */ - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, - KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, - KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL - ), - - [_COLEMAK] = LAYOUT ( /* colemak */ - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL, - KC_GRV, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, - KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL - ), - - [_DESTINY] = LAYOUT ( /* Dvorak with minor modifications for playing Destiny 2 and other FPS Looters */ - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, - KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, - KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, - KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, - KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL - ), - - [_LOWER] = LAYOUT ( - KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______, - _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, - _______, _______, KC_HOME, KC_END, _______, KC_DEL, MACLOCK, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ - ), - [_RAISE] = LAYOUT ( - KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______, - _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, - _______, _______, KC_HOME, KC_END, _______, KC_DEL, MACLOCK, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ - ), - [_ADJUST] = LAYOUT ( - _______, _______, _______, KC_F13, KC_F14, KC_F15, _______, _______, _______, _______, _______, _______, - _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, DESTINY, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), -}; -//clang-format on - -void matrix_init_user(void) { -#ifdef BOOTLOADER_CATERINA - // This will disable the red LEDs on the ProMicros - setPinInput(D5); - setPinInput(B0); -#endif -}; - -layer_state_t layer_state_set_user(layer_state_t state) { - return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); -}; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - if (record->event.pressed) { - switch (keycode) { - case DVORAK: - set_single_persistent_default_layer(_DVORAK); - return false; - case QWERTY: - set_single_persistent_default_layer(_QWERTY); - return false; - case COLEMAK: - set_single_persistent_default_layer(_COLEMAK); - return false; - case DESTINY: - set_single_persistent_default_layer(_DESTINY); - return false; - case WOW: - set_single_persistent_default_layer(_WOW); - return false; - } - } - return true; -}; |