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authorRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
committerRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
commit55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch)
treece5bfbd1b0ee59dbffdc2044bcf90c89614392ed /keyboards/atomic/readme.md
parentd1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff)
parent04df74f6360464661bcc1e6794e9fd3549084390 (diff)
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits) Update ez.c removes planck/rev3 temporarily Move hand_swap_config to ez.c, removes error for infinity Update Makefile ergodox: Update algernon's keymap to v1.9 Added VS Code dir to .gitignore Support the Pegasus Hoof controller. [Jack & Erez] Simplifies and documents TO add readme use wait_ms instead of _delay_ms add messenger init keymap Add example keymap Adding whiskey_tango_foxtrot_capslock ergodox keymap Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table CIE 1931 dim curve Apply the dim curve to the RGB output Update the Cluecard readme files Tune snake and knight intervals for Cluecard Tunable RGB light intervals ...
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+Atomic keyboard firmware
+======================
+DIY/Assembled ortholinear 60% keyboard by [Ortholinear Keyboards](http://ortholinearkeyboards.com).
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent readme.md](/readme.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboards/atomic folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make default`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
+```
+$ make [default|jack|<name>]
+```
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.