diff options
author | lokher <lokher@gmail.com> | 2022-09-13 11:24:05 +0800 |
---|---|---|
committer | lokher <lokher@gmail.com> | 2022-09-13 11:24:05 +0800 |
commit | 9581289745736ce068a1040f44cec37a2ca8830d (patch) | |
tree | 24f644715a5fd6cc4d804d9604fb094307808b1b /keyboards/1upkeyboards/super16 | |
parent | fe13cedf8c09fa34d5cec4e4c624738095176625 (diff) |
Remove non-Keychron keyboards
Diffstat (limited to 'keyboards/1upkeyboards/super16')
22 files changed, 0 insertions, 983 deletions
diff --git a/keyboards/1upkeyboards/super16/config.h b/keyboards/1upkeyboards/super16/config.h deleted file mode 100644 index 1a9344cbac..0000000000 --- a/keyboards/1upkeyboards/super16/config.h +++ /dev/null @@ -1,188 +0,0 @@ -/* -Copyright 2019 MechMerlin - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -#include "config_common.h" - -/* key matrix size */ -#define MATRIX_ROWS 4 -#define MATRIX_COLS 4 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS \ - { D1, D0, F4, F5 } -#define MATRIX_COL_PINS \ - { D4, C6, F6, F7 } - -/* COL2ROW, ROW2COL*/ -#define DIODE_DIRECTION COL2ROW - -/* - * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. - */ -#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 - -// #define BACKLIGHT_PIN B7 -// #define BACKLIGHT_BREATHING -// #define BACKLIGHT_LEVELS 3 - -#define RGB_DI_PIN D3 -#ifdef RGB_DI_PIN -# define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring -# define DRIVER_LED_TOTAL RGBLED_NUM -# ifdef RGBLIGHT_ENABLE -# define RGBLIGHT_HUE_STEP 8 -# define RGBLIGHT_SAT_STEP 8 -# define RGBLIGHT_VAL_STEP 8 -# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ -# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ -# define RGBLIGHT_ANIMATIONS -/*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING -# elif defined RGB_MATRIX_ENABLE -# define RGB_MATRIX_KEYPRESSES // reacts to keypresses -# define RGB_MATRIX_FRAMEBUFFER_EFFECTS // reacts to keyreleases (instead of keypresses) -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -# endif -#endif - -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 - -/* define if matrix has ghost (lacks anti-ghosting diodes) */ -//#define MATRIX_HAS_GHOST - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE - -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. - * This is userful for the Windows task manager shortcut (ctrl+shift+esc). - */ -// #define GRAVE_ESC_CTRL_OVERRIDE - -/* - * Force NKRO - * - * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved - * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the - * makefile for this to work.) - * - * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) - * until the next keyboard reset. - * - * NKRO may prevent your keystrokes from being detected in the BIOS, but it is - * fully operational during normal computer usage. - * - * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) - * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by - * bootmagic, NKRO mode will always be enabled until it is toggled again during a - * power-up. - * - */ -//#define FORCE_NKRO - -/* - * Feature disable options - * These options are also useful to firmware size reduction. - */ - -/* disable debug print */ -//#define NO_DEBUG - -/* disable print */ -//#define NO_PRINT - -/* disable action features */ -//#define NO_ACTION_LAYER -//#define NO_ACTION_TAPPING -//#define NO_ACTION_ONESHOT - -/* Bootmagic Lite key configuration */ -// #define BOOTMAGIC_LITE_ROW 0 -// #define BOOTMAGIC_LITE_COLUMN 0 - -/* prevent stuck modifiers */ diff --git a/keyboards/1upkeyboards/super16/info.json b/keyboards/1upkeyboards/super16/info.json deleted file mode 100644 index b437bb5038..0000000000 --- a/keyboards/1upkeyboards/super16/info.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "keyboard_name": "super16", - "manufacturer": "1upkeyboards", - "url": "", - "maintainer": "qmk", - "usb": { - "vid": "0x6F75", - "pid": "0x5516", - "device_version": "0.0.1" - }, - "layouts": { - "LAYOUT_ortho_4x4": { - "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}] - }, - "LAYOUT_numpad_4x4": { - "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0, "h":2}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2, "h":2}, {"x":0, "y":3, "w":2}, {"x":2, "y":3}] - } - } -} diff --git a/keyboards/1upkeyboards/super16/keymaps/15game/keymap.c b/keyboards/1upkeyboards/super16/keymaps/15game/keymap.c deleted file mode 100644 index 5988a7cf0e..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/15game/keymap.c +++ /dev/null @@ -1,110 +0,0 @@ -/* Copyright 2020 Sam Reinehr - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H -enum my_keycodes { - K00 = SAFE_RANGE, - K01, - K02, - K03, - K04, - K05, - K06, - K07, - K08, - K09, - K10, - K11, - K12, - K13, - K14, - K15, -}; -/* just a simple way to give each key a unique code */ -//clang-format off -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Base */ - [0] = LAYOUT_ortho_4x4( - K00, K01, K02, K03, - K04, K05, K06, K07, - K08, K09, K10, K11, - K12, K13, K14, K15 - ) -}; -/* flags describing current free square/0 */ -uint8_t current = 0; -/* r g and b describe the colors for the initial map, -currently blank for free, and evenly spaced hues with maximum sat/value */ -const uint8_t r[16] = { - 0x00, 0xFF, 0xFF, 0xFF, - 0xCC, 0x66, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - 0x66, 0xCC, 0xFF, 0xFF -}; -const uint8_t g[16] = { - 0x00, 0x00, 0x66, 0xCC, - 0xFF, 0xFF, 0xFF, 0xFF, - 0xFF, 0xCC, 0x66, 0x00, - 0x00, 0x00, 0x00, 0x00 -}; -const uint8_t b[16] = { - 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x66, - 0xCC, 0xFF, 0xFF, 0xFF, - 0xFF, 0xFF, 0xCC, 0x66 -}; -/* pos contains the current positions, could technically be compressed to 4 bits per, but not worth it - index into pos is the position we're looking at, output is the tile that is currently there */ -uint8_t tiles[16] = { - 0, 1, 2, 3, - 4, 5, 6, 7, - 8, 9, 10, 11, - 12, 13, 14, 15 -}; -/* default led array for super 16 has them in a snake, so we must do some remapping/flipping of the 2nd and 4th rows */ -uint8_t remap[16] = { - 0, 1, 2, 3, - 7, 6, 5, 4, - 8, 9, 10, 11, - 15, 14, 13, 12 -}; -//clang-format on -/* function to refresh the led coloring with the positions with current tiles */ -void refresh_leds(void) { - for (uint8_t index = 0; index < 16; ++index) { - uint8_t tile = tiles[index]; - setrgb(r[tile], g[tile], b[tile], (LED_TYPE *)&led[remap[index]]); - } - rgblight_set(); -} -void keyboard_post_init_user(void) { - rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); - rgblight_enable_noeeprom(); - refresh_leds(); -} -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - uint8_t offset = keycode - K00; - uint8_t x = offset & 0x03; - uint8_t y = (offset & 0x0C) >> 2; - /* if the adjacent space exists and is empty, */ - if ((x > 0 && 0 == tiles[offset - 1]) || (y > 0 && 0 == tiles[offset - 4]) || (x < 3 && 0 == tiles[offset + 1]) || (y < 3 && 0 == tiles[offset + 4])) { - /* set the currently blank tile to this tile, and make this one blank */ - tiles[current] = tiles[offset]; - tiles[offset] = 0; - current = offset; - } - refresh_leds(); - return false; -} diff --git a/keyboards/1upkeyboards/super16/keymaps/15game/readme.md b/keyboards/1upkeyboards/super16/keymaps/15game/readme.md deleted file mode 100644 index ede6bdd152..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/15game/readme.md +++ /dev/null @@ -1,5 +0,0 @@ -# Trying to put a game that plays like the 15 puzzle on the super16 -The 15/16 puzzle consists of a grid where one space is free, and adjacent spaces can be swapped with the free space -* future planned features: -* fix the start at red -* have a cute animation play when the puzzle is solved diff --git a/keyboards/1upkeyboards/super16/keymaps/15game/rules.mk b/keyboards/1upkeyboards/super16/keymaps/15game/rules.mk deleted file mode 100644 index 03198637f1..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/15game/rules.mk +++ /dev/null @@ -1,2 +0,0 @@ -RGBLIGHT_ENABLE = yes -RGB_MATRIX_ENABLE = no diff --git a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/ahk_companion.ahk b/keyboards/1upkeyboards/super16/keymaps/ahk_companion/ahk_companion.ahk deleted file mode 100644 index becab49e5c..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/ahk_companion.ahk +++ /dev/null @@ -1,104 +0,0 @@ -#Persistent -#SingleInstance force - -;================================================================= -; Macro Pad Shortcuts ; -;================================================================= - -;================================================================= -; Layer 0 -;;================================================================= -;Row 1 - -F13::Send a -F14::Send b -F15::Send c -F16::Send d - -;Row 2 - -F17::Send e -F18::Send f -F19::Send g -F20::Send h - -;Row 3 - -F21::Send i -F22::Send j -F23::Send k -F24::Send l - - -;================================================================= -; Layer 1 -;;================================================================= -;Row 1 - -!F13::Send m -!F14::Send n -!F15::Send o -!F16::Send p - -;Row 2 - -!F17::Send q -!F18::Send r -!F19::Send s -!F20::Send t - -;Row 3 - -!F21::Send u -!F22::Send v -!F23::Send w -!F24::Send x - - -;================================================================= -; Layer 2 -;;================================================================= -;Row 1 - -+F13::Send y -+F14::Send z -+F15::Send A -+F16::Send B - -;Row 2 - -+F17::Send C -+F18::Send D -+F19::Send E -+F20::Send F - -;Row 3 - -+F21::Send G -+F22::Send H -+F23::Send I -+F24::Send J - -;================================================================= -; Layer 3 -;;================================================================= -;Row 1 - -^F13::Send K -^F14::Send L -^F15::Send M -^F16::Send N - -;Row 2 - -^F17::Send O -^F18::Send P -^F19::Send Q -^F20::Send R - -;Row 3 - -^F21::Send S -^F22::Send T -^F23::Send U -^F24::Send V diff --git a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/config.h b/keyboards/1upkeyboards/super16/keymaps/ahk_companion/config.h deleted file mode 100644 index 3b7fd81d69..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/config.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -// Time out one shot layers after 3 seconds -#define ONESHOT_TIMEOUT 3000 - -#define RGBLED_NUM 16 - -// Undef and redefine default brightness to half of 255 -#undef RGBLIGHT_LIMIT_VAL -#define RGBLIGHT_LIMIT_VAL 128 - -//Define a preview timeout for RGB reviews -#define PREVIEW_TIMEOUT 5000 -#define TAPPING_TERM 200 - -// Enable Light Layers implementation -#define RGBLIGHT_LAYERS -// Allow Light Layers to override RGB off configuration -#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF diff --git a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/keymap.c b/keyboards/1upkeyboards/super16/keymaps/ahk_companion/keymap.c deleted file mode 100644 index 1bfe4e9b2a..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/keymap.c +++ /dev/null @@ -1,136 +0,0 @@ -#include QMK_KEYBOARD_H - -#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS) -static uint32_t rgb_preview_timer = 0; -#endif -extern rgblight_config_t rgblight_config; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - //Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3 or Toggle Layer 4) - [0] = LAYOUT_ortho_4x4( - KC_F13, KC_F14, KC_F15, KC_F16, - KC_F17, KC_F18, KC_F19, KC_F20, - KC_F21, KC_F22, KC_F23, KC_F24, - OSL(1), OSL(2), OSL(3), TG(4) //Transparent to let you go between layers - ), - - [1] = LAYOUT_ortho_4x4( - LALT(KC_F13), LALT(KC_F14), LALT(KC_F15), LALT(KC_F16), - LALT(KC_F17), LALT(KC_F18), LALT(KC_F19), LALT(KC_F20), - LALT(KC_F21), LALT(KC_F22), LALT(KC_F23), LALT(KC_F24), - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers - ), - - //Layer 2 - Shift + Function Key Layer - [2] = LAYOUT_ortho_4x4( - LSFT(KC_F13), LSFT(KC_F14), LSFT(KC_F15), LSFT(KC_F16), - LSFT(KC_F17), LSFT(KC_F18), LSFT(KC_F19), LSFT(KC_F20), - LSFT(KC_F21), LSFT(KC_F22), LSFT(KC_F23), LSFT(KC_F24), - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers - ), - - //Layer 3 - Control + Function Key - [3] = LAYOUT_ortho_4x4( - LCTL(KC_F13), LCTL(KC_F14), LCTL(KC_F15), LCTL(KC_F16), - LCTL(KC_F17), LCTL(KC_F18), LCTL(KC_F19), LCTL(KC_F20), - LCTL(KC_F21), LCTL(KC_F22), LCTL(KC_F23), LCTL(KC_F24), - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers - ), - - //Layer 4 - Multimedia - [4] = LAYOUT_ortho_4x4( - KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU, - KC_NO, KC_NO, KC_NO, KC_MUTE, - KC_NO, QK_BOOT, EEP_RST, KC_VOLD, - TG(5), KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers - ), - - //Layer 5 - Keyboard Lights, Programming and Special Functions - [5] = LAYOUT_ortho_4x4( - RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, - RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, - RGB_TOG, EEP_RST, QK_BOOT, KC_LSHIFT, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers - ), -}; - -const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0,16,HSV_ORANGE} - ); -const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0,16,HSV_GREEN} - ); -const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0,16,HSV_RED} - ); -const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0,16,HSV_BLUE} - ); -const rgblight_segment_t PROGMEM my_layer4_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0,16,HSV_WHITE} - ); -const rgblight_segment_t PROGMEM my_layer5_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0,16,HSV_TEAL} - ); -const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( - my_layer0_layer, - my_layer1_layer, - my_layer2_layer, - my_layer3_layer, - my_layer4_layer, - my_layer5_layer - ); - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - return true; -} - -void post_process_record_user(uint16_t keycode, keyrecord_t *record) { - // Allow for a preview of changes when modifying RGB -# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS) - switch (keycode) { - case RGB_TOG ... VLK_TOG: - for (uint8_t i = 0; i < RGBLIGHT_MAX_LAYERS; i++) { - rgblight_set_layer_state(i, false); - } - rgb_preview_timer = timer_read32(); - break; - } -# endif - return; -} - -//Set the appropriate layer color -layer_state_t layer_state_set_user(layer_state_t state) { - rgblight_set_layer_state(1, layer_state_cmp(state, 1)); - rgblight_set_layer_state(2, layer_state_cmp(state, 2)); - rgblight_set_layer_state(3, layer_state_cmp(state, 3)); - rgblight_set_layer_state(4, layer_state_cmp(state, 4)); - rgblight_set_layer_state(5, layer_state_cmp(state, 5)); - return state; -} - -void keyboard_post_init_user(void) { - //Enable the LED layers - rgblight_layers = my_rgb_layers; - layer_state_set_user(layer_state); -} - -void matrix_scan_user(void) { -# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS) - // Allow preview for - if (rgb_preview_timer && TIMER_DIFF_32(timer_read32(), rgb_preview_timer) > PREVIEW_TIMEOUT) { - rgb_preview_timer = 0; - default_layer_state_set_user(default_layer_state); - layer_state_set_user(layer_state); - led_update_user((led_t) host_keyboard_leds()); - } -# endif -} - -//EEPROM Reset Function -void eeconfig_init_user(void) { - rgblight_enable(); // Enable RGB by default - rgblight_sethsv_orange(); // Set it to orange by default -} - diff --git a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/readme.md b/keyboards/1upkeyboards/super16/keymaps/ahk_companion/readme.md deleted file mode 100644 index 7a0107c994..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/readme.md +++ /dev/null @@ -1,58 +0,0 @@ -## AutoHotKey Companion ## - -### Overview ### -AutoHotKey Companion Keymap for <a href="https://www.1upkeyboards.com/shop/keyboard-kits/macro-pads/super-16-macro-pad/">1upkeyboards Super16</a> is designed be a quick and easy way to get started with AutoHotKey and to provide a foundation for customizing your own macropad. I chose the Super16 because it provided an easy way (RGB) to identify what layer I was on with a quick glance or peripheral vision. The F13 to F24 keys were selected as they are rarely used so you won't run into conflicts with existing application shortcuts and AutoHotKey recognizes them without any issues. - -Same functionality can be accomplished with other similar applications on the host system like Keyboard Maestro, AutoIt, etc. - -* <a href="https://www.autohotkey.com">AutoHotKey</a>(Windows) -* <a href="https://www.autoitscript.com/site/autoit/">AutoIT</a> (Windows) -* <a href="https://www.keyboardmaestro.com/main/">Keyboard Maestro</a>(Mac) -* <a href="https://github.com/autokey/autokey">AutoKey</a>(Linux) - -This keymap allows for a total of 48 Function/Macro keys that are accessible within 2 sequential key presses (or more when extended with your own code and additional layers) - -### Alternate Implementations ### -I chose to use <a href="https://docs.qmk.fm/#/feature_layers?id=switching-and-toggling-layers">QMK OSL</a> (One Shot Layer) functionality to avoid having to hold a key while selecting the next key and to have my layers always go back to the default layer as the starting point. This also helps me avoid having to cognitively remember what layer I am on. - -If persistent behavior is prefered, OSL can be swapped for TG which will toggle the layer on/off with a key press instead of clearing the layer once the Function key is pressed. This is useful if a layer contains several keys that need to be used in sequence. I also added a OSL timeout of 3 seconds, so that if the key is not pressed within 3 seconds the layer will go back to default. This can be adjusted in the config.h file by increasing 3000 to a desired value: `#define ONESHOT_TIMEOUT 3000` - - - - -### Layers ### - -While the first 5 layers are accessible with only 1 key press at most, the 5th (less frequently used) layer is accessed by first going to the 4th layer, which makes the TG(5) button available on the bottom left. Space for additional 2 more layer toggles is available on the 2 middle buttons on the bottom row. Please refer to the layer diagrams. - - -* Layer 0 (Base Layer) - the default layer and functions like sending the F13 to F24 keys along with the bottom row to activate another 4 layers. - - ![Image of Base Layer ](https://i.imgur.com/0LhityX.png) - -* Layer 1 (Alt Layer) - Equivalent to Alt+Fxx key being pressed - - ![Image of Layer 1 ](https://i.imgur.com/ZblqLZt.png) - -* Layer 2 (Shift Layer) - Equivalent to Shift+Fxx key being pressed - - ![Image of Layer 2 ](https://i.imgur.com/ZQHwLC0.png) - -* Layer 3 (Control Layer) - Equivalent to Ctrl+Fxx key being pressed - - ![Image of Layer 3 ](https://i.imgur.com/JkM8bqV.png) - -* Layer 4 (Config Layer) - Layer for multimedia. You can replace the KC_TRNS on this layer in keymap.c to TG(x) to enable additional layers. - - ![Image of Layer 4 ](https://i.imgur.com/srDp5Lv.png) - -* Layer 5 (RGB Control/QMK) - RGB control layer and Quantum functions (Reset, EEPROM Reset, ) - - ![Image of Layer 5 ](https://i.imgur.com/Os3n8dx.png) - -### Host Configuration ### - -Once the keymap has been flashed to the Super16, you can download the accompanying AutoHotKey file or create your own and have it start automatically either via a Windows Task or another way. Using AutoHotKey allows adjustment of functionality of the buttons without the need to change your map and reflash the macropad every time. -Starting the AHK file can be done either by: -* Creating a Windows Task -* Adding the AHK to the startup folder -* Launch manually diff --git a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/rules.mk b/keyboards/1upkeyboards/super16/keymaps/ahk_companion/rules.mk deleted file mode 100644 index b5bd51b327..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/ahk_companion/rules.mk +++ /dev/null @@ -1,2 +0,0 @@ -RGB_MATRIX_ENABLE = no -RGBLIGHT_ENABLE = yes diff --git a/keyboards/1upkeyboards/super16/keymaps/default/keymap.c b/keyboards/1upkeyboards/super16/keymaps/default/keymap.c deleted file mode 100644 index 4414a658c5..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/default/keymap.c +++ /dev/null @@ -1,25 +0,0 @@ -/* Copyright 2019 MechMerlin - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [0] = LAYOUT_ortho_4x4( /* Base */ - RGB_TOG, KC_1, KC_U, KC_P, - RGB_MOD, KC_1, KC_U, KC_P, - RGB_TOG, KC_1, KC_U, KC_P, - RGB_MOD, KC_1, KC_U, KC_P - ), -}; diff --git a/keyboards/1upkeyboards/super16/keymaps/default/readme.md b/keyboards/1upkeyboards/super16/keymaps/default/readme.md deleted file mode 100644 index 814f15c005..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/default/readme.md +++ /dev/null @@ -1 +0,0 @@ -# The default keymap for super16 diff --git a/keyboards/1upkeyboards/super16/keymaps/nblyumberg/config.h b/keyboards/1upkeyboards/super16/keymaps/nblyumberg/config.h deleted file mode 100644 index 3d03512888..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/nblyumberg/config.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -// Time out one shot layers after 3 seconds -#define ONESHOT_TIMEOUT 3000 - -#define RGBLED_NUM 16 - - -// Undef and redefine default brightness to half of 255 -#undef RGBLIGHT_LIMIT_VAL -#define RGBLIGHT_LIMIT_VAL 128 - -#define TAPPING_TERM 200 diff --git a/keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c b/keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c deleted file mode 100644 index 3261058a9b..0000000000 --- a/keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c +++ /dev/null @@ -1,127 +0,0 @@ -#include QMK_KEYBOARD_H - -uint16_t copy_paste_timer; -uint16_t enter_timer; - -extern rgblight_config_t rgblight_config; - -// Define custom keycodes -enum my_keycodes { - KC_CCCV = SAFE_RANGE, - KC_2ENTER -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - //Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3,4) - [0] = LAYOUT_ortho_4x4( - KC_F13, KC_F14, KC_F15, KC_F16, - KC_F17, KC_CCCV, KC_F19, KC_F20, - KC_F21, KC_F22, KC_F23, KC_2ENTER, - OSL(1), OSL(2), OSL(3), TG(4) //Transparent to let you go between layers - ), - - [1] = LAYOUT_ortho_4x4( - LALT(KC_F13), LALT(KC_F14), LALT(KC_F15), LALT(KC_F16), - LALT(KC_F17), LALT(KC_F18), LALT(KC_F19), LALT(KC_F20), - LALT(KC_F21), LALT(KC_F22), LALT(KC_F23), LALT(KC_F24), - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers - ), - - //Layer 2 - Shift + Function Key Layer - [2] = LAYOUT_ortho_4x4( - LSFT(KC_F13), LSFT(KC_F14), LSFT(KC_F15), LSFT(KC_F16), - LSFT(KC_F17), LSFT(KC_F18), LSFT(KC_F19), LSFT(KC_F20), - LSFT(KC_F21), LSFT(KC_F22), LSFT(KC_F23), LSFT(KC_F24), - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers - ), |