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authorNoah Andrews <NoahAndrews@users.noreply.github.com>2016-03-29 21:53:36 -0400
committerNoah Andrews <NoahAndrews@users.noreply.github.com>2016-03-29 21:53:36 -0400
commit95fba250ef2029ccdedb34500c5d1e96f6d065cf (patch)
treeabec71f825ce412d13e057bc1bd89018cf3bb8f7 /keyboard/planck/old_keymap_files/common_keymaps
parente28334017c94c6928dd7e82436cec171f0243747 (diff)
Updated several keyboard folders to use new keymap naming scheme
Diffstat (limited to 'keyboard/planck/old_keymap_files/common_keymaps')
-rw-r--r--keyboard/planck/old_keymap_files/common_keymaps/keymap_mitch.c49
1 files changed, 49 insertions, 0 deletions
diff --git a/keyboard/planck/old_keymap_files/common_keymaps/keymap_mitch.c b/keyboard/planck/old_keymap_files/common_keymaps/keymap_mitch.c
new file mode 100644
index 0000000000..f7df7bbbaa
--- /dev/null
+++ b/keyboard/planck/old_keymap_files/common_keymaps/keymap_mitch.c
@@ -0,0 +1,49 @@
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[0] = KEYMAP(
+ TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC,
+ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, FN3,
+ ESC, DEL, LALT, LGUI, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT),
+[1] = KEYMAP(
+ GRV, GRV, FN22, FN19, FN10, TRNS, TRNS, 7, 8, 9, 0, BSPC,
+ TRNS, LBRC, RBRC, FN23, FN24, TRNS, TRNS, 4, 5, 6, TRNS, BSLS,
+ TRNS, MINS, FN20, EQL, FN21, TRNS, TRNS, 1, 2, 3, TRNS, ENT,
+ TRNS, TRNS, TRNS, TRNS, TRNS, SPC, FN1, TRNS, PGDN, PGUP, TRNS),
+[2] = KEYMAP(
+ FN26, FN10, FN11, FN12, FN13, FN14, FN15, FN17, FN18, FN19, FN10, DEL,
+ TRNS, TRNS, MUTE, VOLD, VOLU, TRNS, BSPC, FN14, FN15, FN16, TRNS, FN25,
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN11, FN12, FN13, TRNS, ENT,
+ TRNS, TRNS, TRNS, TRNS, FN2, ENT, TRNS, TRNS, PGDN, PGUP, TRNS),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [1] = ACTION_LAYER_MOMENTARY(1), // Switch layer raise
+ [2] = ACTION_LAYER_MOMENTARY(2), // Switch layer lower
+
+ [3] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // Right shift serves as Enter on tap
+
+ // Numeric shift modifiers
+ [10] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
+ [11] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
+ [12] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
+ [13] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
+ [14] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
+ [15] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
+ [16] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
+ [17] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
+ [18] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
+ [19] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
+
+ // Other shift modifiers
+ [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // _
+ [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // +
+ [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // ~
+ [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // {
+ [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // }
+ [25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // |
+
+ // Switch windows in app
+ [26] = ACTION_MODS_KEY(MOD_LGUI, KC_GRV),
+};