diff options
author | Jack Humbert <jack.humb@gmail.com> | 2015-08-22 11:10:57 -0400 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2015-08-22 11:10:57 -0400 |
commit | 5d2baede8a4f401e34df9421108a5f350cc0aeeb (patch) | |
tree | 04672f36b95deede2a19fd1c00eb1e1c8f8e1849 /keyboard/planck/keymap_common.c | |
parent | 476e29d1190ac45b810109512bbb50cc4769493b (diff) |
making the extended keymap the default - no more 'common'
Diffstat (limited to 'keyboard/planck/keymap_common.c')
-rw-r--r-- | keyboard/planck/keymap_common.c | 186 |
1 files changed, 183 insertions, 3 deletions
diff --git a/keyboard/planck/keymap_common.c b/keyboard/planck/keymap_common.c index fdb1769e1c..1ce4500973 100644 --- a/keyboard/planck/keymap_common.c +++ b/keyboard/planck/keymap_common.c @@ -14,17 +14,197 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ + #include "keymap_common.h" +#include "report.h" +#include "keycode.h" +#include "action_layer.h" +#include "action.h" +#include "action_macro.h" +#include "debug.h" +#include "backlight.h" + +static action_t keycode_to_action(uint16_t keycode); + + +/* converts key to action */ +action_t action_for_key(uint8_t layer, keypos_t key) +{ + // 16bit keycodes - important + uint16_t keycode = keymap_key_to_keycode(layer, key); + + if (keycode >= 0x0100 && keycode < 0x2000) { + // Has a modifier + action_t action; + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); + return action; + } else if (keycode >= 0x2000 && keycode < 0x3000) { + // Is a shortcut for function layer, pull last 12bits + return keymap_func_to_action(keycode & 0xFFF); + } else if (keycode >= 0x3000 && keycode < 0x4000) { + action_t action; + action.code = ACTION_MACRO(keycode & 0xFF); + return action; + } else if (keycode >= BL_0 & keycode <= BL_15) { + action_t action; + action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); + return action; + } else if (keycode == BL_DEC) { + action_t action; + action.code = ACTION_BACKLIGHT_DECREASE(); + return action; + } else if (keycode == BL_INC) { + action_t action; + action.code = ACTION_BACKLIGHT_INCREASE(); + return action; + } else if (keycode == BL_TOGG) { + action_t action; + action.code = ACTION_BACKLIGHT_TOGGLE(); + return action; + } else if (keycode == BL_STEP) { + action_t action; + action.code = ACTION_BACKLIGHT_STEP(); + return action; + } else if (keycode == RESET) { + bootloader_jump(); + return; + } else if (keycode > RESET) { + // MIDI + return; + } + + switch (keycode) { + case KC_FN0 ... KC_FN31: + return keymap_fn_to_action(keycode); +#ifdef BOOTMAGIC_ENABLE + case KC_CAPSLOCK: + case KC_LOCKING_CAPS: + if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { + return keycode_to_action(KC_LCTL); + } + return keycode_to_action(keycode); + case KC_LCTL: + if (keymap_config.swap_control_capslock) { + return keycode_to_action(KC_CAPSLOCK); + } + return keycode_to_action(KC_LCTL); + case KC_LALT: + if (keymap_config.swap_lalt_lgui) { + if (keymap_config.no_gui) { + return keycode_to_action(ACTION_NO); + } + return keycode_to_action(KC_LGUI); + } + return keycode_to_action(KC_LALT); + case KC_LGUI: + if (keymap_config.swap_lalt_lgui) { + return keycode_to_action(KC_LALT); + } + if (keymap_config.no_gui) { + return keycode_to_action(ACTION_NO); + } + return keycode_to_action(KC_LGUI); + case KC_RALT: + if (keymap_config.swap_ralt_rgui) { + if (keymap_config.no_gui) { + return keycode_to_action(ACTION_NO); + } + return keycode_to_action(KC_RGUI); + } + return keycode_to_action(KC_RALT); + case KC_RGUI: + if (keymap_config.swap_ralt_rgui) { + return keycode_to_action(KC_RALT); + } + if (keymap_config.no_gui) { + return keycode_to_action(ACTION_NO); + } + return keycode_to_action(KC_RGUI); + case KC_GRAVE: + if (keymap_config.swap_grave_esc) { + return keycode_to_action(KC_ESC); + } + return keycode_to_action(KC_GRAVE); + case KC_ESC: + if (keymap_config.swap_grave_esc) { + return keycode_to_action(KC_GRAVE); + } + return keycode_to_action(KC_ESC); + case KC_BSLASH: + if (keymap_config.swap_backslash_backspace) { + return keycode_to_action(KC_BSPACE); + } + return keycode_to_action(KC_BSLASH); + case KC_BSPACE: + if (keymap_config.swap_backslash_backspace) { + return keycode_to_action(KC_BSLASH); + } + return keycode_to_action(KC_BSPACE); +#endif + default: + return keycode_to_action(keycode); + } +} + + +/* Macro */ +__attribute__ ((weak)) +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +} + +/* Function */ +__attribute__ ((weak)) +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) +{ +} + +/* translates keycode to action */ +static action_t keycode_to_action(uint16_t keycode) +{ + action_t action; + switch (keycode) { + case KC_A ... KC_EXSEL: + case KC_LCTRL ... KC_RGUI: + action.code = ACTION_KEY(keycode); + break; + case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: + action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); + break; + case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: + action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); + break; + case KC_MS_UP ... KC_MS_ACCEL2: + action.code = ACTION_MOUSEKEY(keycode); + break; + case KC_TRNS: + action.code = ACTION_TRANSPARENT; + break; + default: + action.code = ACTION_NO; + break; + } + return action; +} /* translates key to keycode */ -uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key) +uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { - return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); + // Read entire word (16bits) + return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); } /* translates Fn keycode to action */ -action_t keymap_fn_to_action(uint8_t keycode) +action_t keymap_fn_to_action(uint16_t keycode) { return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) }; } + +action_t keymap_func_to_action(uint16_t keycode) +{ + // For FUNC without 8bit limit + return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) }; +} |