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author | Jack Humbert <jack.humb@gmail.com> | 2016-02-07 10:39:01 -0500 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2016-02-07 10:39:01 -0500 |
commit | 623666888fd0235476c1024fb937399c2185431f (patch) | |
tree | 5b4c060902c5b43c53e4c66ea3237e7315ed3b64 /keyboard/planck/README.md | |
parent | 5dc0d1dc20ecb36ac0295a409769c3e4c3f1e815 (diff) | |
parent | 8d785de796539ff54fa6c16d34c348d1c647b1f3 (diff) |
Merge branch 'master' of https://github.com/jackhumbert/tmk_keyboard
Diffstat (limited to 'keyboard/planck/README.md')
-rw-r--r-- | keyboard/planck/README.md | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/keyboard/planck/README.md b/keyboard/planck/README.md index 0340a66506..5009e592fe 100644 --- a/keyboard/planck/README.md +++ b/keyboard/planck/README.md @@ -15,6 +15,27 @@ Depending on which keymap you would like to use, you will have to compile slight ### Default To build with the default keymap, simply run `make`. +## Safety Considerations + +You probably don't want to "brick" your keyboard, making it impossible +to rewrite firmware onto it. Here are some of the parameters to show +what things are (and likely aren't) too risky. + +- If a keyboard map does not include RESET, then, to get into DFU + mode, you will need to press the reset button on the PCB, which + requires unscrewing some bits. +- Messing with tmk_core / common files might make the keyboard + inoperable +- Too large a .hex file is trouble; `make dfu` will erase the block, + test the size (oops, wrong order!), which errors out, failing to + flash the keyboard +- DFU tools do /not/ allow you to write into the bootloader (unless + you throw in extra fruitsalad of options), so there is little risk + there. +- EEPROM has around a 100000 write cycle. You shouldn't rewrite the + firmware repeatedly and continually; that'll burn the EEPROM + eventually. + ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. |