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authorskullY <skullydazed@gmail.com>2019-08-30 11:19:03 -0700
committerskullydazed <skullydazed@users.noreply.github.com>2019-08-30 15:01:52 -0700
commitb624f32f944acdc59dcb130674c09090c5c404cb (patch)
treebc13adbba137d122d9a2c2fb2fafcbb08ac10e25 /drivers/haptic/solenoid.c
parent61af76a10d00aba185b8338604171de490a13e3b (diff)
clang-format changes
Diffstat (limited to 'drivers/haptic/solenoid.c')
-rw-r--r--drivers/haptic/solenoid.c100
1 files changed, 43 insertions, 57 deletions
diff --git a/drivers/haptic/solenoid.c b/drivers/haptic/solenoid.c
index 2d39dbc179..d645c379ae 100644
--- a/drivers/haptic/solenoid.c
+++ b/drivers/haptic/solenoid.c
@@ -19,91 +19,77 @@
#include "solenoid.h"
#include "haptic.h"
-bool solenoid_on = false;
-bool solenoid_buzzing = false;
-uint16_t solenoid_start = 0;
-uint8_t solenoid_dwell = SOLENOID_DEFAULT_DWELL;
+bool solenoid_on = false;
+bool solenoid_buzzing = false;
+uint16_t solenoid_start = 0;
+uint8_t solenoid_dwell = SOLENOID_DEFAULT_DWELL;
extern haptic_config_t haptic_config;
+void solenoid_buzz_on(void) { haptic_set_buzz(1); }
-void solenoid_buzz_on(void) {
- haptic_set_buzz(1);
-}
-
-void solenoid_buzz_off(void) {
- haptic_set_buzz(0);
-}
-
-void solenoid_set_buzz(int buzz) {
- haptic_set_buzz(buzz);
-}
+void solenoid_buzz_off(void) { haptic_set_buzz(0); }
+void solenoid_set_buzz(int buzz) { haptic_set_buzz(buzz); }
void solenoid_dwell_minus(uint8_t solenoid_dwell) {
- if (solenoid_dwell > 0) solenoid_dwell--;
+ if (solenoid_dwell > 0) solenoid_dwell--;
}
void solenoid_dwell_plus(uint8_t solenoid_dwell) {
- if (solenoid_dwell < SOLENOID_MAX_DWELL) solenoid_dwell++;
+ if (solenoid_dwell < SOLENOID_MAX_DWELL) solenoid_dwell++;
}
-void solenoid_set_dwell(uint8_t dwell) {
- solenoid_dwell = dwell;
-}
+void solenoid_set_dwell(uint8_t dwell) { solenoid_dwell = dwell; }
void solenoid_stop(void) {
- writePinLow(SOLENOID_PIN);
- solenoid_on = false;
- solenoid_buzzing = false;
+ writePinLow(SOLENOID_PIN);
+ solenoid_on = false;
+ solenoid_buzzing = false;
}
void solenoid_fire(void) {
- if (!haptic_config.buzz && solenoid_on) return;
- if (haptic_config.buzz && solenoid_buzzing) return;
+ if (!haptic_config.buzz && solenoid_on) return;
+ if (haptic_config.buzz && solenoid_buzzing) return;
- solenoid_on = true;
- solenoid_buzzing = true;
- solenoid_start = timer_read();
- writePinHigh(SOLENOID_PIN);
+ solenoid_on = true;
+ solenoid_buzzing = true;
+ solenoid_start = timer_read();
+ writePinHigh(SOLENOID_PIN);
}
void solenoid_check(void) {
- uint16_t elapsed = 0;
-
- if (!solenoid_on) return;
+ uint16_t elapsed = 0;
- elapsed = timer_elapsed(solenoid_start);
+ if (!solenoid_on) return;
- //Check if it's time to finish this solenoid click cycle
- if (elapsed > solenoid_dwell) {
- solenoid_stop();
- return;
- }
+ elapsed = timer_elapsed(solenoid_start);
- //Check whether to buzz the solenoid on and off
- if (haptic_config.buzz) {
- if (elapsed / SOLENOID_MIN_DWELL % 2 == 0){
- if (!solenoid_buzzing) {
- solenoid_buzzing = true;
- writePinHigh(SOLENOID_PIN);
- }
+ // Check if it's time to finish this solenoid click cycle
+ if (elapsed > solenoid_dwell) {
+ solenoid_stop();
+ return;
}
- else {
- if (solenoid_buzzing) {
- solenoid_buzzing = false;
- writePinLow(SOLENOID_PIN);
- }
+
+ // Check whether to buzz the solenoid on and off
+ if (haptic_config.buzz) {
+ if (elapsed / SOLENOID_MIN_DWELL % 2 == 0) {
+ if (!solenoid_buzzing) {
+ solenoid_buzzing = true;
+ writePinHigh(SOLENOID_PIN);
+ }
+ } else {
+ if (solenoid_buzzing) {
+ solenoid_buzzing = false;
+ writePinLow(SOLENOID_PIN);
+ }
+ }
}
- }
}
void solenoid_setup(void) {
- setPinOutput(SOLENOID_PIN);
- solenoid_fire();
+ setPinOutput(SOLENOID_PIN);
+ solenoid_fire();
}
-void solenoid_shutdown(void) {
- writePinLow(SOLENOID_PIN);
-
-}
+void solenoid_shutdown(void) { writePinLow(SOLENOID_PIN); }