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authorEvan Travers <evantravers@gmail.com>2018-07-14 14:50:04 -0500
committerJack Humbert <jack.humb@gmail.com>2018-07-15 13:21:20 -0400
commitb4f45766315a84ad5e8a01953f8a10ac0657fe37 (patch)
tree6616b8025cc3a692e1c94ca0a72be63ea253fd84 /docs/getting_started_introduction.md
parent60797c8439f472c68f374acc11337e362a8836eb (diff)
Update docs: `Makefile` -> `rules.mk`
I think this was a typo, or perhaps an older way to handle it.
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diff --git a/docs/getting_started_introduction.md b/docs/getting_started_introduction.md
index 6cb644a22d..cf80d40b50 100644
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+++ b/docs/getting_started_introduction.md
@@ -11,7 +11,7 @@ QMK is a fork of [Jun Wako](https://github.com/tmk)'s [tmk_keyboard](https://git
Within the folder `keyboards` and its subfolder `handwired` is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within it you'll find the following structure:
* `keymaps/`: Different keymaps that can be built
-* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `Makefile`
+* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `rules.mk`.
* `config.h`: The file that sets the default compile time options. Do not edit this file directly, instead use a keymap specific `config.h`.
### Keymap Structure