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authorJouke Witteveen <j.witteveen@gmail.com>2022-02-06 18:36:44 +0100
committerGitHub <noreply@github.com>2022-02-06 17:36:44 +0000
commit14f886d03bead5022d1a3ebcc72c75ae1f2b622e (patch)
treebfa4ccdd7f5dc7dfbf15054ae35e15fe78e5baa8 /docs/feature_tap_dance.md
parent8da9588bfb6b3ce89c4624ad61d2de7b73274c22 (diff)
[Docs] Address some typos (also in moonlander matrix.c) (#16248)
* [Docs] Fix repeated words * [Keyboard] Fix moonlander output The left/right orientation differs from Ergodox EZ.
Diffstat (limited to 'docs/feature_tap_dance.md')
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1 files changed, 1 insertions, 1 deletions
diff --git a/docs/feature_tap_dance.md b/docs/feature_tap_dance.md
index 6edce651cd..c055a9989a 100644
--- a/docs/feature_tap_dance.md
+++ b/docs/feature_tap_dance.md
@@ -243,7 +243,7 @@ Now, at the bottom of your `keymap.c` file, you'll need to add the following:
*
* How to figure out tap dance state: interrupted and pressed.
*
- * Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit
+ * Interrupted: If the state of a dance is "interrupted", that means that another key has been hit
* under the tapping term. This is typically indicitive that you are trying to "tap" the key.
*
* Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term