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authorAlbert Y <76888457+filterpaper@users.noreply.github.com>2022-02-01 10:05:09 +0800
committerGitHub <noreply@github.com>2022-01-31 18:05:09 -0800
commita2ef11bb006cfa0f185866f3f8d211131ca00af1 (patch)
tree2507858452b6718619e8e19acefdaf472aca4425 /docs/feature_rgblight.md
parentf404ec329f62ef3978f78b516563619120557c8b (diff)
[Docs] Add reference to data sync options for RGB (#16144)
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@@ -323,6 +323,8 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
```
would turn the layer 0 (or 1) on and off again three times when `DEBUG` is pressed.
+!> Lighting layers on split keyboards will require layer state synced to the slave half (e.g. `#define SPLIT_LAYER_STATE_ENABLE`). See [data sync options](feature_split_keyboard.md#data-sync-options) for more details.
+
### Overriding RGB Lighting on/off status
Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.