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authorNick Brassel <nick@tzarc.org>2022-05-29 07:50:21 +1000
committerGitHub <noreply@github.com>2022-05-29 07:50:21 +1000
commitd0af56da3349052856b58d3d85759ac4b9022839 (patch)
tree4f0f8447ba81d40605e5dbe4d26de1c3203b6004 /docs/feature_encoders.md
parentebd402788346aa6e88bde1486b2a835684d40d39 (diff)
Breaking changes for 2022q2. (#17221)
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@@ -67,7 +67,7 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the
#define ENCODER_RESOLUTIONS_RIGHT { 4 }
```
-## Encoder map
+## Encoder map :id=encoder-map
Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`: