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author | Drashna Jaelre <drashna@live.com> | 2018-02-08 12:16:06 -0800 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2018-02-08 15:16:06 -0500 |
commit | 6835ae82095427b2b5d5b3839a8d54845244169b (patch) | |
tree | ebd3a740ea7cc58b6ecc82a18044ec44c8eebb77 /docs/feature_audio.md | |
parent | c5d81a84a0519c78de1b5e165f5f2c1eb773bc11 (diff) |
Add the ability to disable Music Mode completely (#2339)
* Skip process_music in NO_MUSIC_MODE is defined
* Skip matrix_scan_music if NO_MUSIC_MODE is defined
* Skip music_all_notes_off if NO_MUSIC_MODE is defined
* Leave matrix_scan_music in, because it reduces firmware size by 150b....
* Add docs for NO_MUSIC_MODE
Diffstat (limited to 'docs/feature_audio.md')
-rw-r--r-- | docs/feature_audio.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/feature_audio.md b/docs/feature_audio.md index 6b991a9afd..c7133b295d 100644 --- a/docs/feature_audio.md +++ b/docs/feature_audio.md @@ -82,6 +82,10 @@ The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, a #define PITCH_STANDARD_A 432.0f +You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `confid.h`: + + #define NO_MUSIC_MODE + ## MIDI Functionality This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile. |