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authorDrashna Jaelre <drashna@live.com>2018-12-20 16:54:06 -0800
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2018-12-20 16:54:06 -0800
commitafd5cda4a0d832bacfff319177fe93968f686a11 (patch)
tree114dd8500a6bcc1878894329aa0ce0edb2b56289 /docs/config_options.md
parent30c3f3b2bd9c68ba8bba644fcfa97152a4834c03 (diff)
Fix up process_leader to be a bit more optimized (#4662)
* Fix up process_leader to be a bit more optimized * Process dual function keys better * Make leader start a callable function * Fix per key timer call location * Add escape if already leading * Return false for KC_LEAD * Add documentation
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diff --git a/docs/config_options.md b/docs/config_options.md
index 879761a402..4bbc5debda 100644
--- a/docs/config_options.md
+++ b/docs/config_options.md
@@ -146,6 +146,8 @@ If you define these options you will enable the associated feature, which may in
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
* `#define LEADER_PER_KEY_TIMING`
* sets the timer for leader key chords to run on each key press rather than overall
+* `#define LEADER_KEY_STRICT_KEY_PROCESSING`
+ * Disables keycode filtering for Mod-Tap and Layer-Tap keycodes. Eg, if you enable this, you would need to specify `MT(MOD_CTL, KC_A)` if you want to use `KC_A`.
* `#define ONESHOT_TIMEOUT 300`
* how long before oneshot times out
* `#define ONESHOT_TAP_TOGGLE 2`