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authorSeth Chandler <sethbc@sethbc.org>2016-07-17 10:37:45 -0400
committerSeth Chandler <sethbc@sethbc.org>2016-07-17 10:37:45 -0400
commitd40d18ab1ae8a1ef9feb408e43d4b840d37998a8 (patch)
tree3b0fe5f0f04e38fdf1110e6efe208984327388c3
parentf6aeaac5b549ff111f24b6d07c33a3f29b785823 (diff)
don't believe the hex files are posted to qmk.fm
-rw-r--r--readme.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/readme.md b/readme.md
index 4ccf51f985..b55659c7a7 100644
--- a/readme.md
+++ b/readme.md
@@ -97,7 +97,7 @@ In every keymap folder, the following files are recommended:
The `make` command is how you compile the firmware into a .hex file, which can be loaded by a dfu programmer (like dfu-progammer via `make dfu`) or the [Teensy loader](https://www.pjrc.com/teensy/loader.html) (only used with Teensys). You can run `make` from the root (`/`), your keyboard folder (`/keyboards/<keyboard>/`), or your keymap folder (`/keyboards/<keyboard>/keymaps/<keymap>/`) if you have a `Makefile` there (see the example [here](/doc/keymap_makefile_example.mk)).
-By default, this will generate a `<keyboard>_<keymap>.hex` file in whichever folder you run `make` from. These files are ignored by git, so don't worry about deleting them when committing/creating pull requests. Your .hex file will also be available on qmk.fm/keyboards/<keyboard>/keymaps/<keymap>/.
+By default, this will generate a `<keyboard>_<keymap>.hex` file in whichever folder you run `make` from. These files are ignored by git, so don't worry about deleting them when committing/creating pull requests.
Below are some definitions that will be useful: