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author | Drashna Jaelre <drashna@live.com> | 2020-08-08 16:41:10 -0700 |
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committer | GitHub <noreply@github.com> | 2020-08-08 16:41:10 -0700 |
commit | c7b56bee96b17a84a3de372117394b62191e22ce (patch) | |
tree | 04403c43ee743d1c5dfaead629a6fc7f53e234bd | |
parent | b506c498a789563511f59c8c902e9d9f6a1daaa4 (diff) |
[Bug] Fix Swap Hands bug introduced by OSH (#9968)
Fixes the handling for the oneshot cleanup, so it only cleans up if it is active. It should not cleanup of SHO is off (eg using a normal oneshot key), nor if it's actively pressed or used.
Previous behavior BROKE swap hand key.
-rw-r--r-- | tmk_core/common/action_util.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tmk_core/common/action_util.c b/tmk_core/common/action_util.c index 371acfa610..fd0e4409f0 100644 --- a/tmk_core/common/action_util.c +++ b/tmk_core/common/action_util.c @@ -97,7 +97,7 @@ static uint16_t oneshot_layer_time = 0; inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); } # ifdef SWAP_HANDS_ENABLE static uint16_t oneshot_swaphands_time = 0; -inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && !(swap_hands_oneshot >= SHO_PRESSED); } +inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE); } # endif # endif |