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authorcbbrowne <cbbrowne@cbbrowne.tor.int-afilias.info>2016-12-01 16:31:51 -0500
committercbbrowne <cbbrowne@cbbrowne.tor.int-afilias.info>2016-12-01 16:31:51 -0500
commit95a160bf92ebc5b92ef360f1649e2bd5e3ac2000 (patch)
tree8a43a1bd43e048d7e1a9de94173e5c4977416a44
parentaf4c44deef55a300113b4a65f8d3ab37bf2ef97d (diff)
Improve docs on memory usage
-rw-r--r--readme.md7
1 files changed, 7 insertions, 0 deletions
diff --git a/readme.md b/readme.md
index 5c82efcddd..afdb03ba54 100644
--- a/readme.md
+++ b/readme.md
@@ -348,6 +348,10 @@ This allows you output audio on the C6 pin (needs abstracting). See the [audio s
Use this to debug changes to variable values, see the [tracing variables](#tracing-variables) section for more information.
+`API_SYSEX_ENABLE`
+
+This enables using the Quantum SYSEX API to send strings (somewhere?)
+
### Customizing Makefile options on a per-keymap basis
If your keymap directory has a file called `Makefile` (note the filename), any Makefile options you set in that file will take precedence over other Makefile options for your particular keyboard.
@@ -1339,6 +1343,9 @@ Size after:
28672/7000h
- As long as you have a suitable alternative .hex file around, you
can retry, loading that one
+ - Some of the options you might specify in your keyboard's Makefile
+ consume extra memory; watch out for BOOTMAGIC_ENABLE,
+ MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, CONSOLE_ENABLE, API_SYSEX_ENABLE
- DFU tools do /not/ allow you to write into the bootloader (unless
you throw in extra fruitsalad of options), so there is little risk
there.