diff options
author | Chewxy <chewxy@gmail.com> | 2022-08-15 05:24:52 +1000 |
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committer | GitHub <noreply@github.com> | 2022-08-14 20:24:52 +0100 |
commit | 6fc7c03e9581ddde68b32f2f76f8053628da6465 (patch) | |
tree | 8eafd127806a85afd2f70d5cbf4eb484f33011cc | |
parent | 4da34828720d6daa9fd45d811129370cf11ba874 (diff) |
Added emacs as an "operating system" for input mode. (#16949)
-rw-r--r-- | docs/feature_unicode.md | 3 | ||||
-rw-r--r-- | quantum/process_keycode/process_unicode_common.c | 40 | ||||
-rw-r--r-- | quantum/process_keycode/process_unicode_common.h | 1 | ||||
-rw-r--r-- | quantum/quantum_keycodes.h | 3 |
4 files changed, 40 insertions, 7 deletions
diff --git a/docs/feature_unicode.md b/docs/feature_unicode.md index bced419a03..2389cb735c 100644 --- a/docs/feature_unicode.md +++ b/docs/feature_unicode.md @@ -127,7 +127,7 @@ The following input modes are available: By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with a different keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E. Users who wish support in non-GTK apps without IBus may need to resort to a more indirect method, such as creating a custom keyboard layout ([more on this method](#custom-linux-layout)). - + * **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`. To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards. @@ -172,6 +172,7 @@ You can switch the input mode at any time by using the following keycodes. Addin |`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input | |`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input _(not implemented)_ | |`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose | +|`UNICODE_MODE_EMACS` |`UC_M_EM`|`UC_EMACS` |Switch to emacs (`C-x-8 RET`) | You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). diff --git a/quantum/process_keycode/process_unicode_common.c b/quantum/process_keycode/process_unicode_common.c index 6cb2ba8dbb..8de31c055c 100644 --- a/quantum/process_keycode/process_unicode_common.c +++ b/quantum/process_keycode/process_unicode_common.c @@ -117,6 +117,12 @@ __attribute__((weak)) void unicode_input_start(void) { tap_code(UNICODE_KEY_WINC); tap_code(KC_U); break; + case UC_EMACS: + // The usual way to type unicode in emacs is C-x-8 <RET> then the unicode number in hex + tap_code16(LCTL(KC_X)); + tap_code16(KC_8); + tap_code16(KC_ENTER); + break; } wait_ms(UNICODE_TYPE_DELAY); @@ -142,6 +148,9 @@ __attribute__((weak)) void unicode_input_finish(void) { case UC_WINC: tap_code(KC_ENTER); break; + case UC_EMACS: + tap_code16(KC_ENTER); + break; } set_mods(unicode_saved_mods); // Reregister previously set mods @@ -167,6 +176,9 @@ __attribute__((weak)) void unicode_input_cancel(void) { tap_code(KC_NUM_LOCK); } break; + case UC_EMACS: + tap_code16(LCTL(KC_G)); // C-g cancels + break; } set_mods(unicode_saved_mods); // Reregister previously set mods @@ -299,14 +311,30 @@ bool process_unicode_common(uint16_t keycode, keyrecord_t *record) { cycle_unicode_input_mode(shifted ? +1 : -1); audio_helper(); break; - - case UNICODE_MODE_MAC ... UNICODE_MODE_WINC: { - // Keycodes and input modes follow the same ordering - uint8_t delta = keycode - UNICODE_MODE_MAC; - set_unicode_input_mode(UC_MAC + delta); + case UNICODE_MODE_MAC: + set_unicode_input_mode(UC_MAC); + audio_helper(); + break; + case UNICODE_MODE_LNX: + set_unicode_input_mode(UC_LNX); + audio_helper(); + break; + case UNICODE_MODE_WIN: + set_unicode_input_mode(UC_WIN); + audio_helper(); + break; + case UNICODE_MODE_BSD: + set_unicode_input_mode(UC_BSD); + audio_helper(); + break; + case UNICODE_MODE_WINC: + set_unicode_input_mode(UC_WINC); + audio_helper(); + break; + case UNICODE_MODE_EMACS: + set_unicode_input_mode(UC_EMACS); audio_helper(); break; - } } } diff --git a/quantum/process_keycode/process_unicode_common.h b/quantum/process_keycode/process_unicode_common.h index 8a4494c939..15e798dbb3 100644 --- a/quantum/process_keycode/process_unicode_common.h +++ b/quantum/process_keycode/process_unicode_common.h @@ -64,6 +64,7 @@ enum unicode_input_modes { UC_WIN, // Windows using EnableHexNumpad UC_BSD, // BSD (not implemented) UC_WINC, // Windows using WinCompose (https://github.com/samhocevar/wincompose) + UC_EMACS, // Emacs is an operating system in search of a good text editor UC__COUNT // Number of available input modes (always leave at the end) }; diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h index 7228ee9e08..c8f03fa1ce 100644 --- a/quantum/quantum_keycodes.h +++ b/quantum/quantum_keycodes.h @@ -609,6 +609,8 @@ enum quantum_keycodes { MAGIC_UNSWAP_ESCAPE_CAPSLOCK, MAGIC_TOGGLE_ESCAPE_CAPSLOCK, + UNICODE_MODE_EMACS, + // Start of custom keycode range for keyboards and keymaps - always leave at the end SAFE_RANGE }; @@ -894,6 +896,7 @@ enum quantum_keycodes { #define UC_M_WI UNICODE_MODE_WIN #define UC_M_BS UNICODE_MODE_BSD #define UC_M_WC UNICODE_MODE_WINC +#define UC_M_EM UNICODE_MODE_EMACS // Swap Hands #define SH_T(kc) (QK_SWAP_HANDS | (kc)) |