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authorSalt-Peanuts <hajimeokuda@gmail.com>2018-05-26 11:54:38 -0400
committerDrashna Jaelre <drashna@live.com>2018-05-26 08:54:38 -0700
commit6e867a7ecc3953c5ca2e97df986446e31ac96f03 (patch)
treef829da109c9c966706cf5cfd3951a1ab9566915e
parent2d38f45009d0549b991ad798be0f2e35ece0934e (diff)
Updated keymaps (#3056)
* Updated info and fixed minor errors * Updated folder name; overdue updates to keymap and readme files Updated folder name; overdue updates to keymap and readme files * Updated tri-layer feature * Revert "Updated tri-layer feature" This reverts commit 59b8b85761740e24f671e10fceea869f06a33ade. * Updated tri-layer on keymap * Fixed typos * Updated keymaps
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/config.h1
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/keymap.c554
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/readme.md55
3 files changed, 266 insertions, 344 deletions
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/config.h b/keyboards/kinesis/keymaps/insertsnideremarks/config.h
index 38d08b20c8..02eed310a1 100644
--- a/keyboards/kinesis/keymaps/insertsnideremarks/config.h
+++ b/keyboards/kinesis/keymaps/insertsnideremarks/config.h
@@ -7,6 +7,7 @@
// place overrides here
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_TERM 175
+#define TAPPING_TOGGLE 2
#endif
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c
index 999e76ca3f..b318e1bea0 100644
--- a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c
+++ b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c
@@ -5,30 +5,32 @@
extern keymap_config_t keymap_config;
enum kinesis_layers {
- _CMODDH, // Colemak Mod-DH Matrix (default layer)
+ _COLEMAK, // Colemak (default layer)
_QWERTY, // Qwerty
- _COLEMAK, // Colemak
_NUMBERS, // Numbers & Symbols
_NUMBERS2, // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST)
_FUNCTION, // Function
_FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
_NUMPAD, // Numpad
- _CMODDHGM, // Colemak Mod-DH Matrix gaming/vanilla (no dual-role keys with layer access)
+ _COLEMAKGM, // Colemak gaming/vanilla (no dual-role keys with layer access)
_QWERTYGM, // QWERTY gaming/vanilla (no dual-role keys with layer access)
- _ADJUST // Adjust layer
+ _ADJUST, // Adjust layer, accessed via tri-layer feature)
+ _ADJUST2 // Second Adjust layer, accessed outside of tri-layer feature)
};
enum kinesis_keycodes {
- CMODDH = SAFE_RANGE,
+ COLEMAK = SAFE_RANGE,
QWERTY,
- COLEMAK,
- CMODDHGM,
+ COLEMAKGM,
QWERTYGM,
+ NUMPAD = TG(_NUMPAD),
+ ADJUST = MO(_ADJUST2),
SPCFN = LT(_FUNCTION, KC_SPC),
BSPCFN = LT(_FUNCTION2, KC_BSPC),
ENTNS = LT(_NUMBERS, KC_ENT),
DELNS = LT(_NUMBERS2, KC_DEL),
CTLESC = CTL_T(KC_ESC),
+ ALTAPP = ALT_T(KC_APP),
NKROTG = MAGIC_TOGGLE_NKRO
};
@@ -52,13 +54,13 @@ enum {
void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
- layer_on(_ADJUST);
- set_oneshot_layer(_ADJUST, ONESHOT_START);
+ layer_on(_ADJUST2);
+ set_oneshot_layer(_ADJUST2, ONESHOT_START);
}
}
void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
- layer_off(_ADJUST);
+ layer_off(_ADJUST2);
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
@@ -78,82 +80,83 @@ qk_tap_dance_action_t tap_dance_actions[] = {
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Colemak Mod-DH Matrix
-* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+/* Fundtion Row Keys
+/ (Identical across layers, unless otherwise noted; Numpad is a toggle; Adjust is mometary)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |Esc/Ctrl| A | R | S | T | G | | M | N | E | I | O | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |SC Shift| Z | X | C | D | V | | K | H | , | . | / |SC Shift|
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl| Hyper | | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
-* | / | / |-------| |-------| / | / |
-* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
-* `-----------------------' `-----------------------'
*/
-[_CMODDH] = KEYMAP(
+
+/* Colemak
+* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl| Hyper | | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
+* | / | / |-------| |-------| / | / |
+* | Fn | Number| Bspc | | Enter |Number2| Fn2 |
+* `-----------------------' `-----------------------'
+*/
+[_COLEMAK] = KEYMAP(
// Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
- CTLESC, KC_A, KC_R, KC_S, KC_T, KC_G,
- KC_LSPO, KC_Z, KC_X, KC_C, KC_D, KC_V,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
+ CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, ALL_T(KC_NO),
- ALT_T(KC_APP),
+ ALTAPP,
SPCFN, ENTNS, KC_BSPC,
//Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
- KC_TAB, DELNS, BSPCFN
+ KC_ENT, DELNS, BSPCFN
),
/* QWERTY
* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
-* ,-----------------------------------------------------------------------------------------------------------.
-* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
-* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl| Hyper | | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
-* | / | / |-------| |-------| / | / |
-* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
-* `-----------------------' `-----------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl| Hyper | | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
+* | / | / |-------| |-------| / | / |
+* | Fn | Number| Bspc | | Enter |Number2| Fn2 |
+* `-----------------------' `-----------------------'
*/
[_QWERTY] = KEYMAP(
// Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G,
@@ -161,11 +164,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, ALL_T(KC_NO),
- ALT_T(KC_APP),
+ ALTAPP,
SPCFN, ENTNS, KC_BSPC,
//Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
@@ -174,81 +177,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
- KC_TAB, DELNS, BSPCFN
-),
-
-/* Colemak
-* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
-* ,-----------------------------------------------------------------------------------------------------------.
-* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
-* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl| Hyper | | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
-* | / | / |-------| |-------| / | / |
-* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
-* `-----------------------' `-----------------------'
-*/
-[_COLEMAK] = KEYMAP(
- // Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
- CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D,
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
- //Left Thumb
- CTLESC, ALL_T(KC_NO),
- ALT_T(KC_APP),
- SPCFN, ENTNS, KC_BSPC,
- //Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
- KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
- //Right Thumb
- KC_RALT, KC_RCTL,
- KC_RGUI,
- KC_TAB, DELNS, BSPCFN
+ KC_ENT, DELNS, BSPCFN
),
/* Number/symbol layer
* (Multiple characters: single-tap for first, double-tap for second)
-* ,-----------------------------------------------------------------------------------------------------------.
-* | | | | | | | | | | | | | | | | | | |
-* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | ( | ) | [ { | ] } | | | | | |
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* | | | | | |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | | | | | |
-* | | |-------| |-------| | |
-* | | | | | | | |
-* `-----------------------' `-----------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | ( | ) | [ { | ] } | | | | | |
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* | | | | | |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | | | | | |
+* | | |-------| |-------| | |
+* | | | | | | | |
+* `-----------------------' `-----------------------'
*/
[_NUMBERS] = KEYMAP(
// Left Hand
@@ -301,27 +252,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
/* Function layer
-* ,-----------------------------------------------------------------------------------------------------------.
-* | | | | | | | | | | | | | | | | | | |
-* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | | Up | | | | | | Up |Ctrl+Y| | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | | | | | | Prev | Play | Next | Stop |
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* | | | | | |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | | | | | |
-* | | |-------| |-------| | |
-* | | | | |C+A+Tab| | |
-* `-----------------------' `-----------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | | Up | | | | | | Up |Ctrl+Y| | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | | | | | | Prev | Play | Next | Stop |
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* | | | | | |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | | | | | |
+* | | |-------| |-------| | |
+* | | | | | | | |
+* `-----------------------' `-----------------------'
*/
[_FUNCTION] = KEYMAP(
// Left Hand
@@ -343,9 +291,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
// Right Thumb
- _______, _______,
+ _______, _______,
_______,
- LCA(KC_TAB), _______, _______
+ _______, _______, _______
),
[_FUNCTION2] = KEYMAP(
@@ -368,34 +316,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
// Right Thumb
- _______, _______,
+ _______, _______,
_______,
- LCA(KC_TAB), _______, _______
+ _______, _______, _______
),
/* Numpad layer
* (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
-* ,-----------------------------------------------------------------------------------------------------------.
-* | | | | | | | | | | | | | | | | | | |
-* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | | NumLk| | | | | | Tab | NumLk| KP / | kP *| KP - | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* | | | | | |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | | | | | |
-* | | |-------| |-------| | |
-* | | | | | | | |
-* `-----------------------' `-----------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* | | | | | |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | | | | | |
+* | | |-------| |-------| | |
+* | | | | | KP Ent| | |
+* `-----------------------' `-----------------------'
*/
[_NUMPAD] = KEYMAP(
// Left Hand
@@ -422,82 +367,76 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______
),
-/* Colemak Mod-DH Matrix gaming/vanilla
-* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer)
-* ,-----------------------------------------------------------------------------------------------------------.
-* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
-* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Ctrl | A | R | S | T | G | | M | N | E | I | O | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Shift | Z | X | C | D | V | | K | H | , | . | / | Shift |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | LAlt | | RGUI | | |
-* | Space | Enter |-------| |-------| Delete| Bspc |
-* | | | Bspc | | Tab | | |
-* `-----------------------' `-----------------------'
+/* Colemak gaming/vanilla
+* (No access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | LAlt | | RGUI | | |
+* | Space | Enter |-------| |-------| Delete| Bspc |
+* | | | Bspc | | Enter | | |
+* `-----------------------' `-----------------------'
*/
-[_CMODDHGM] = KEYMAP(
+[_COLEMAKGM] = KEYMAP(
// Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
- KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_G,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
+ KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, TD(ADJ),
KC_LALT,
KC_SPC, KC_ENT, KC_BSPC,
//Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
- KC_TAB, KC_DEL, KC_BSPC
+ KC_ENT, KC_DEL, KC_BSPC
),
/* QWERTY gaming/vanilla
-* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer)
-* ,-----------------------------------------------------------------------------------------------------------.
-* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
-* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | LAlt | | RGUI | | |
-* | Space | Enter |-------| |-------| Delete| Bspc |
-* | | | Bspc | | Tab | | |
-* `-----------------------' `-----------------------'
+* (No access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | LAlt | | RGUI | | |
+* | Space | Enter |-------| |-------| Delete| Bspc |
+* | | | Bspc | | Enter | | |
+* `-----------------------' `-----------------------'
*/
[_QWERTYGM] = KEYMAP(
// Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
@@ -508,7 +447,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LALT,
KC_SPC, KC_ENT, KC_BSPC,
//Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
@@ -517,52 +456,74 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
- KC_TAB, KC_DEL, KC_BSPC
+ KC_ENT, KC_DEL, KC_BSPC
),
/* Adjust layer
-* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers)
-* ,-----------------------------------------------------------------------------------------------------------.
-* | | | | | | | | | | | | | | | | | | |
-* `-----------------------------------------------------------------------------------------------------------'
-* ,-------------------------------------------. ,-------------------------------------------.
-* | |CModDH|Qwerty|Colmak|CMoDGM| QWGM | |Numpad| | | | | RESET |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | | | | | | | | | | | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | | | | | | |NKROTG| | | | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | | | | | | | | | | | |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | | | | | | | | | |
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* | | | | | |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | | | | | |
-* | | |-------| |-------| | |
-* | | | | | | | |
-* `-----------------------' `-----------------------'
+* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers; Numpad is a toggle)
+* ,-------------------------------------------. ,-------------------------------------------.
+* | |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | | | | | | | | | | | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | | | | | | |NKROTG| | | | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | | | | | | | | | | | |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | | | | | | | | | |
+* `---------------------------' `---------------------------'
+*