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authorQMK Bot <hello@qmk.fm>2021-01-14 07:01:48 +0000
committerQMK Bot <hello@qmk.fm>2021-01-14 07:01:48 +0000
commit18ae86faf587642f860af7f1f92213aa6d8a3615 (patch)
treeb3a9ea340b934ad651e52eb106ab6a8399be115b
parent15f0fa85c9c27a3c468b36310120a1f85577337d (diff)
parent1f633c027b2bae2afadc90eee3222265ab5a840c (diff)
Merge remote-tracking branch 'origin/master' into develop
-rw-r--r--keyboards/playkbtw/ca66/config.h2
-rw-r--r--keyboards/playkbtw/ca66/keymaps/via/keymap.c50
-rw-r--r--keyboards/playkbtw/ca66/keymaps/via/readme.md9
-rw-r--r--keyboards/playkbtw/ca66/keymaps/via/rules.mk1
4 files changed, 61 insertions, 1 deletions
diff --git a/keyboards/playkbtw/ca66/config.h b/keyboards/playkbtw/ca66/config.h
index 4e2d040727..058a63a654 100644
--- a/keyboards/playkbtw/ca66/config.h
+++ b/keyboards/playkbtw/ca66/config.h
@@ -3,7 +3,7 @@
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
+#define VENDOR_ID 0x5457 // "TW"
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Barry
diff --git a/keyboards/playkbtw/ca66/keymaps/via/keymap.c b/keyboards/playkbtw/ca66/keymaps/via/keymap.c
new file mode 100644
index 0000000000..620d11efa9
--- /dev/null
+++ b/keyboards/playkbtw/ca66/keymaps/via/keymap.c
@@ -0,0 +1,50 @@
+
+/*
+Copyright 2021 J.Flanagan
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ //Base Layer
+ [0] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_PSCR,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ MO(3), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
+ KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
+ KC_NO, KC_LCTL, KC_LALT, LT(1, KC_BSPC), LT(2, KC_SPC), KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ //Layer1 Functions and Gaming Arrows over WASD
+ [1] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
+
+ //Layer2 Same as Layer1, for easy use of layers...you'll see.
+ [2] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_DEL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
+
+ //Layer3, Lighting Function keys, soft reset on Tab.
+ [3] = LAYOUT(
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ RESET, KC_NO, RGB_HUD, RGB_HUI, RGB_VAD, RGB_VAI, KC_NO, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_NO, KC_NO, MO(4), KC_NO,
+ KC_TRNS, KC_NO, RGB_RMOD, RGB_MOD, RGB_TOG, KC_NO, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, RGB_SAD, RGB_SAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
+};
diff --git a/keyboards/playkbtw/ca66/keymaps/via/readme.md b/keyboards/playkbtw/ca66/keymaps/via/readme.md
new file mode 100644
index 0000000000..2ccd69462a
--- /dev/null
+++ b/keyboards/playkbtw/ca66/keymaps/via/readme.md
@@ -0,0 +1,9 @@
+# The VIA keymap for the PlayKeyboardTW CA66
+
+Based on the KeLorean CA66 keymap.
+* Made for HHKB layout with CA66 badge in lower left corner and split spacebars.
+* Left Spacebar - tap for backspace, hold for Layer1
+* Right Spacebar - tap for space, hold for Layer2
+* Layer 2 is same as Layer 1 except Left Spacebar is now delete
+* Cap Locks has been replaced with Momentary Toggle to Layer3
+* Layer 3 tab is the soft reset.
diff --git a/keyboards/playkbtw/ca66/keymaps/via/rules.mk b/keyboards/playkbtw/ca66/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/playkbtw/ca66/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes