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authorFred Sundvik <fsundvik@gmail.com>2017-04-05 07:48:51 +0300
committerFred Sundvik <fsundvik@gmail.com>2017-04-09 18:34:59 +0300
commit05530b193f4d4476b01c2e7f882619a81194888a (patch)
tree59e7eef02ead459c4850f181f7a1c9549d0e48d7
parent05bc4880ddc9e904cfa1773caff1ae81977d2a76 (diff)
Delete visualizer example integration
It's much better to refer to the actual code than to to try to keep some examples up to date.
-rw-r--r--quantum/visualizer/example_integration/callbacks.c36
-rw-r--r--quantum/visualizer/example_integration/gfxconf.h325
-rw-r--r--quantum/visualizer/example_integration/lcd_backlight_hal.c91
-rw-r--r--quantum/visualizer/example_integration/visualizer_user.c121
4 files changed, 0 insertions, 573 deletions
diff --git a/quantum/visualizer/example_integration/callbacks.c b/quantum/visualizer/example_integration/callbacks.c
deleted file mode 100644
index 2539615d65..0000000000
--- a/quantum/visualizer/example_integration/callbacks.c
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
-The MIT License (MIT)
-
-Copyright (c) 2016 Fred Sundvik
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-#include "keyboard.h"
-#include "action_layer.h"
-#include "visualizer.h"
-#include "host.h"
-
-void post_keyboard_init(void) {
- visualizer_init();
-}
-
-void post_keyboard_task() {
- visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
-}
diff --git a/quantum/visualizer/example_integration/gfxconf.h b/quantum/visualizer/example_integration/gfxconf.h
deleted file mode 100644
index 304c5d187a..0000000000
--- a/quantum/visualizer/example_integration/gfxconf.h
+++ /dev/null
@@ -1,325 +0,0 @@
-/**
- * This file has a different license to the rest of the uGFX system.
- * You can copy, modify and distribute this file as you see fit.
- * You do not need to publish your source modifications to this file.
- * The only thing you are not permitted to do is to relicense it
- * under a different license.
- */
-
-/**
- * Copy this file into your project directory and rename it as gfxconf.h
- * Edit your copy to turn on the uGFX features you want to use.
- * The values below are the defaults.
- *
- * Only remove the comments from lines where you want to change the
- * default value. This allows definitions to be included from
- * driver makefiles when required and provides the best future
- * compatibility for your project.
- *
- * Please use spaces instead of tabs in this file.
- */
-
-#ifndef _GFXCONF_H
-#define _GFXCONF_H
-
-
-///////////////////////////////////////////////////////////////////////////
-// GOS - One of these must be defined, preferably in your Makefile //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_OS_CHIBIOS TRUE
-//#define GFX_USE_OS_FREERTOS FALSE
-// #define GFX_FREERTOS_USE_TRACE FALSE
-//#define GFX_USE_OS_WIN32 FALSE
-//#define GFX_USE_OS_LINUX FALSE
-//#define GFX_USE_OS_OSX FALSE
-//#define GFX_USE_OS_ECOS FALSE
-//#define GFX_USE_OS_RAWRTOS FALSE
-//#define GFX_USE_OS_ARDUINO FALSE
-//#define GFX_USE_OS_KEIL FALSE
-//#define GFX_USE_OS_CMSIS FALSE
-//#define GFX_USE_OS_RAW32 FALSE
-// #define INTERRUPTS_OFF() optional_code
-// #define INTERRUPTS_ON() optional_code
-// These are not defined by default for some reason
-#define GOS_NEED_X_THREADS FALSE
-#define GOS_NEED_X_HEAP FALSE
-
-// Options that (should where relevant) apply to all operating systems
- #define GFX_NO_INLINE FALSE
-// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
-// #define GFX_CPU GFX_CPU_UNKNOWN
-// #define GFX_OS_HEAP_SIZE 0
-// #define GFX_OS_NO_INIT FALSE
-// #define GFX_OS_INIT_NO_WARNING FALSE
-// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
-// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
-// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
-
-
-///////////////////////////////////////////////////////////////////////////
-// GDISP //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GDISP TRUE
-
-//#define GDISP_NEED_AUTOFLUSH FALSE
-//#define GDISP_NEED_TIMERFLUSH FALSE
-//#define GDISP_NEED_VALIDATION TRUE
-//#define GDISP_NEED_CLIP TRUE
-//#define GDISP_NEED_CIRCLE FALSE
-//#define GDISP_NEED_ELLIPSE FALSE
-//#define GDISP_NEED_ARC FALSE
-//#define GDISP_NEED_ARCSECTORS FALSE
-//#define GDISP_NEED_CONVEX_POLYGON FALSE
-//#define GDISP_NEED_SCROLL FALSE
-//#define GDISP_NEED_PIXELREAD FALSE
-//#define GDISP_NEED_CONTROL FALSE
-//#define GDISP_NEED_QUERY FALSE
-//#define GDISP_NEED_MULTITHREAD FALSE
-//#define GDISP_NEED_STREAMING FALSE
-#define GDISP_NEED_TEXT TRUE
-// #define GDISP_NEED_TEXT_WORDWRAP FALSE
-// #define GDISP_NEED_ANTIALIAS FALSE
-// #define GDISP_NEED_UTF8 FALSE
- #define GDISP_NEED_TEXT_KERNING TRUE
-// #define GDISP_INCLUDE_FONT_UI1 FALSE
-// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
-// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
- #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
-// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
-// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
- #define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
-// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
-// #define GDISP_INCLUDE_USER_FONTS FALSE
-
-//#define GDISP_NEED_IMAGE FALSE
-// #define GDISP_NEED_IMAGE_NATIVE FALSE
-// #define GDISP_NEED_IMAGE_GIF FALSE
-// #define GDISP_NEED_IMAGE_BMP FALSE
-// #define GDISP_NEED_IMAGE_BMP_1 FALSE
-// #define GDISP_NEED_IMAGE_BMP_4 FALSE
-// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
-// #define GDISP_NEED_IMAGE_BMP_8 FALSE
-// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
-// #define GDISP_NEED_IMAGE_BMP_16 FALSE
-// #define GDISP_NEED_IMAGE_BMP_24 FALSE
-// #define GDISP_NEED_IMAGE_BMP_32 FALSE
-// #define GDISP_NEED_IMAGE_JPG FALSE
-// #define GDISP_NEED_IMAGE_PNG FALSE
-// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
-
-//#define GDISP_NEED_PIXMAP FALSE
-// #define GDISP_NEED_PIXMAP_IMAGE FALSE
-
-//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
-//#define GDISP_LINEBUF_SIZE 128
-//#define GDISP_STARTUP_COLOR Black
-#define GDISP_NEED_STARTUP_LOGO FALSE
-
-//#define GDISP_TOTAL_DISPLAYS 1
-
-//#define GDISP_DRIVER_LIST GDISPVMT_Win32, GDISPVMT_Win32
-// #ifdef GDISP_DRIVER_LIST
-// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
-// #define GDISP_HARDWARE_STREAM_WRITE FALSE
-// #define GDISP_HARDWARE_STREAM_READ FALSE
-// #define GDISP_HARDWARE_STREAM_POS FALSE
-// #define GDISP_HARDWARE_DRAWPIXEL FALSE
-// #define GDISP_HARDWARE_CLEARS FALSE
-// #define GDISP_HARDWARE_FILLS FALSE
-// #define GDISP_HARDWARE_BITFILLS FALSE
-// #define GDISP_HARDWARE_SCROLL FALSE
-// #define GDISP_HARDWARE_PIXELREAD FALSE
-// #define GDISP_HARDWARE_CONTROL FALSE
-// #define GDISP_HARDWARE_QUERY FALSE
-// #define GDISP_HARDWARE_CLIP FALSE
-
- #define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
-// #endif
-
-// The custom format is not defined for some reason, so define it as error
-// so we don't get compiler warnings
-#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
-
-#define GDISP_USE_GFXNET FALSE
-// #define GDISP_GFXNET_PORT 13001
-// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
-// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
-// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
-
-
-///////////////////////////////////////////////////////////////////////////
-// GWIN //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GWIN FALSE
-
-//#define GWIN_NEED_WINDOWMANAGER FALSE
-// #define GWIN_REDRAW_IMMEDIATE FALSE
-// #define GWIN_REDRAW_SINGLEOP FALSE
-// #define GWIN_NEED_FLASHING FALSE
-// #define GWIN_FLASHING_PERIOD 250
-
-//#define GWIN_NEED_CONSOLE FALSE
-// #define GWIN_CONSOLE_USE_HISTORY FALSE
-// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
-// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
-// #define GWIN_CONSOLE_ESCSEQ FALSE
-// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
-// #define GWIN_CONSOLE_USE_FLOAT FALSE
-//#define GWIN_NEED_GRAPH FALSE
-//#define GWIN_NEED_GL3D FALSE
-
-//#define GWIN_NEED_WIDGET FALSE
-//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
-// #define GWIN_NEED_LABEL FALSE
-// #define GWIN_LABEL_ATTRIBUTE FALSE
-// #define GWIN_NEED_BUTTON FALSE
-// #define GWIN_BUTTON_LAZY_RELEASE FALSE
-// #define GWIN_NEED_SLIDER FALSE
-// #define GWIN_SLIDER_NOSNAP FALSE
-// #define GWIN_SLIDER_DEAD_BAND 5
-// #define GWIN_SLIDER_TOGGLE_INC 20
-// #define GWIN_NEED_CHECKBOX FALSE
-// #define GWIN_NEED_IMAGE FALSE
-// #define GWIN_NEED_IMAGE_ANIMATION FALSE
-// #define GWIN_NEED_RADIO FALSE
-// #define GWIN_NEED_LIST FALSE
-// #define GWIN_NEED_LIST_IMAGES FALSE
-// #define GWIN_NEED_PROGRESSBAR FALSE
-// #define GWIN_PROGRESSBAR_AUTO FALSE
-// #define GWIN_NEED_KEYBOARD FALSE
-// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
-// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
-// #define GWIN_NEED_TEXTEDIT FALSE
-// #define GWIN_FLAT_STYLING FALSE
-// #define GWIN_WIDGET_TAGS FALSE
-
-//#define GWIN_NEED_CONTAINERS FALSE
-// #define GWIN_NEED_CONTAINER FALSE
-// #define GWIN_NEED_FRAME FALSE
-// #define GWIN_NEED_TABSET FALSE
-// #define GWIN_TABSET_TABHEIGHT 18
-
-
-///////////////////////////////////////////////////////////////////////////
-// GEVENT //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GEVENT FALSE
-
-//#define GEVENT_ASSERT_NO_RESOURCE FALSE
-//#define GEVENT_MAXIMUM_SIZE 32
-//#define GEVENT_MAX_SOURCE_LISTENERS 32
-
-
-///////////////////////////////////////////////////////////////////////////
-// GTIMER //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GTIMER FALSE
-
-//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
-//#define GTIMER_THREAD_WORKAREA_SIZE 2048
-
-
-///////////////////////////////////////////////////////////////////////////
-// GQUEUE //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GQUEUE FALSE
-
-//#define GQUEUE_NEED_ASYNC FALSE
-//#define GQUEUE_NEED_GSYNC FALSE
-//#define GQUEUE_NEED_FSYNC FALSE
-//#define GQUEUE_NEED_BUFFERS FALSE
-
-///////////////////////////////////////////////////////////////////////////
-// GINPUT //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GINPUT FALSE
-
-//#define GINPUT_NEED_MOUSE FALSE
-// #define GINPUT_TOUCH_STARTRAW FALSE
-// #define GINPUT_TOUCH_NOTOUCH FALSE
-// #define GINPUT_TOUCH_NOCALIBRATE FALSE
-// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
-// #define GINPUT_MOUSE_POLL_PERIOD 25
-// #define GINPUT_MOUSE_CLICK_TIME 300
-// #define GINPUT_TOUCH_CXTCLICK_TIME 700
-// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
-// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
-// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
-//#define GINPUT_NEED_KEYBOARD FALSE
-// #define GINPUT_KEYBOARD_POLL_PERIOD 200
-// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
-// #define GKEYBOARD_LAYOUT_OFF FALSE
-// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
-//#define GINPUT_NEED_TOGGLE FALSE
-//#define GINPUT_NEED_DIAL FALSE
-
-
-///////////////////////////////////////////////////////////////////////////
-// GFILE //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GFILE FALSE
-
-//#define GFILE_NEED_PRINTG FALSE
-//#define GFILE_NEED_SCANG FALSE
-//#define GFILE_NEED_STRINGS FALSE
-//#define GFILE_NEED_FILELISTS FALSE
-//#define GFILE_NEED_STDIO FALSE
-//#define GFILE_NEED_NOAUTOMOUNT FALSE
-//#define GFILE_NEED_NOAUTOSYNC FALSE
-
-//#define GFILE_NEED_MEMFS FALSE
-//#define GFILE_NEED_ROMFS FALSE
-//#define GFILE_NEED_RAMFS FALSE
-//#define GFILE_NEED_FATFS FALSE
-//#define GFILE_NEED_NATIVEFS FALSE
-//#define GFILE_NEED_CHBIOSFS FALSE
-
-//#define GFILE_ALLOW_FLOATS FALSE
-//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
-//#define GFILE_MAX_GFILES 3
-
-///////////////////////////////////////////////////////////////////////////
-// GADC //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GADC FALSE
-
-//#define GADC_MAX_LOWSPEED_DEVICES 4
-
-
-///////////////////////////////////////////////////////////////////////////
-// GAUDIO //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GAUDIO FALSE
-// There seems to be a bug in the ugfx code, the wrong define is used
-// So define it in order to avoid warnings
-#define GFX_USE_GAUDIN GFX_USE_GAUDIO
-// #define GAUDIO_NEED_PLAY FALSE
-// #define GAUDIO_NEED_RECORD FALSE
-
-
-///////////////////////////////////////////////////////////////////////////
-// GMISC //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GMISC FALSE
-
-//#define GMISC_NEED_ARRAYOPS FALSE
-//#define GMISC_NEED_FASTTRIG FALSE
-//#define GMISC_NEED_FIXEDTRIG FALSE
-//#define GMISC_NEED_INVSQRT FALSE
-// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
-// #define GMISC_INVSQRT_REAL_SLOW FALSE
-//#define GMISC_NEED_MATRIXFLOAT2D FALSE
-//#define GMISC_NEED_MATRIXFIXED2D FALSE
-
-#endif /* _GFXCONF_H */
diff --git a/quantum/visualizer/example_integration/lcd_backlight_hal.c b/quantum/visualizer/example_integration/lcd_backlight_hal.c
deleted file mode 100644
index 913131b169..0000000000
--- a/quantum/visualizer/example_integration/lcd_backlight_hal.c
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
-The MIT License (MIT)
-
-Copyright (c) 2016 Fred Sundvik
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-#include "lcd_backlight.h"
-#include "hal.h"
-
-#define RED_PIN 1
-#define GREEN_PIN 2
-#define BLUE_PIN 3
-#define CHANNEL_RED FTM0->CHANNEL[0]
-#define CHANNEL_GREEN FTM0->CHANNEL[1]
-#define CHANNEL_BLUE FTM0->CHANNEL[2]
-
-#define RGB_PORT PORTC
-#define RGB_PORT_GPIO GPIOC
-
-// Base FTM clock selection (72 MHz system clock)
-// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
-// Higher pre-scalar will use the most power (also look the best)
-// Pre-scalar calculations
-// 0 - 72 MHz -> 549 Hz
-// 1 - 36 MHz -> 275 Hz
-// 2 - 18 MHz -> 137 Hz
-// 3 - 9 MHz -> 69 Hz (Slightly visible flicker)
-// 4 - 4 500 kHz -> 34 Hz (Visible flickering)
-// 5 - 2 250 kHz -> 17 Hz
-// 6 - 1 125 kHz -> 9 Hz
-// 7 - 562 500 Hz -> 4 Hz
-// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
-// Which will reduce the brightness range
-#define PRESCALAR_DEFINE 0
-
-void lcd_backlight_hal_init(void) {
- // Setup Backlight
- SIM->SCGC6 |= SIM_SCGC6_FTM0;
- FTM0->CNT = 0; // Reset counter
-
- // PWM Period
- // 16-bit maximum
- FTM0->MOD = 0xFFFF;
-
- // Set FTM to PWM output - Edge Aligned, Low-true pulses
-#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
- CHANNEL_RED.CnSC = CNSC_MODE;
- CHANNEL_GREEN.CnSC = CNSC_MODE;
- CHANNEL_BLUE.CnSC = CNSC_MODE;
-
- // System clock, /w prescalar setting
- FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
-
- CHANNEL_RED.CnV = 0;
- CHANNEL_GREEN.CnV = 0;
- CHANNEL_BLUE.CnV = 0;
-
- RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
- RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
- RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
-
-#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
- RGB_PORT->PCR[RED_PIN] = RGB_MODE;
- RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
- RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
-}
-
-void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
- CHANNEL_RED.CnV = r;
- CHANNEL_GREEN.CnV = g;
- CHANNEL_BLUE.CnV = b;
-}
-
diff --git a/quantum/visualizer/example_integration/visualizer_user.c b/quantum/visualizer/example_integration/visualizer_user.c
deleted file mode 100644
index fc09fe2eaf..0000000000
--- a/quantum/visualizer/example_integration/visualizer_user.c
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
-The MIT License (MIT)
-
-Copyright (c) 2016 Fred Sundvik
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-// Currently we are assuming that both the backlight and LCD are enabled
-// But it's entirely possible to write a custom visualizer that use only
-// one of them
-#ifndef LCD_BACKLIGHT_ENABLE
-#error This visualizer needs that LCD backlight is enabled
-#endif
-
-#ifndef LCD_ENABLE
-#error This visualizer needs that LCD is enabled
-#endif
-
-#include "visualizer.h"
-
-static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
-
-// Just an example how to write custom keyframe functions, we could have moved
-// all this into the init function
-bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)animation;
- // Read the uGFX documentation for information how to use the displays
- // http://wiki.ugfx.org/index.php/Main_Page
- gdispClear(White);
- // You can use static variables for things that can't be found in the animation
- // or state structs
- gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
- gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
- // Always remember to flush the display
- gdispFlush();
- // you could set the backlight color as well, but we won't do it here, since
- // it's part of the following animation
- // lcd_backlight_color(hue, saturation, intensity);
- // We don't need constant updates, just drawing the screen once is enough
- return false;
-}
-
-// Feel free to modify the animations below, or even add new ones if needed
-
-// Don't worry, if the startup animation is long, you can use the keyboard like normal
-// during that time
-static keyframe_animation_t startup_animation = {
- .num_frames = 4,
- .loop = false,
- .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
- .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
-};
-
-// The color animation animates the LCD color when you change layers
-static keyframe_animation_t color_animation = {
- .num_frames = 2,
- .loop = false,
- // Note that there's a 200 ms no-operation frame,
- // this prevents the color from changing when activating the layer
- // momentarily
- .frame_lengths = {MS2ST(200), MS2ST(500)},
- .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
-};
-
-// The LCD animation alternates between the layer name display and a
-// bitmap that displays all active layers
-static keyframe_animation_t lcd_animation = {
- .num_frames = 2,
- .loop = true,
- .frame_lengths = {MS2ST(2000), MS2ST(2000)},
- .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
-};
-
-void initialize_user_visualizer(visualizer_state_t* state) {
- // The brightness will be dynamically adjustable in the future
- // But for now, change it here.
- lcd_backlight_brightness(0x50);
- state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
- state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
- start_keyframe_animation(&startup_animation);
-}
-
-void update_user_visualizer_state(visualizer_state_t* state) {
- // Add more tests, change the colors and layer texts here
- // Usually you want to check the high bits (higher layers first)
- // because that's the order layers are processed for keypresses
- // You can for check for example:
- // state->status.layer
- // state->status.default_layer
- // state->status.leds (see led.h for available statuses)
- if (state->status.layer & 0x2) {
- state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
- state->layer_text = "Layer 2";
- }
- else {
- state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
- state->layer_text = "Layer 1";
- }
- // You can also stop existing animations, and start your custom ones here
- // remember that you should normally have only one animation for the LCD
- // and one for the background. But you can also combine them if you want.
- start_keyframe_animation(&lcd_animation);
- start_keyframe_animation(&color_animation);
-}