diff options
author | krebs <krebs@fuerkrebs> | 2011-10-16 14:17:58 -0400 |
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committer | krebs <krebs@fuerkrebs> | 2011-10-16 14:17:58 -0400 |
commit | 02970ae5b7bbf7be95e46b4370be0e0388e31b12 (patch) | |
tree | ed2cfecfeb10d97666f5e89eed42c262034544bc | |
parent | bd6d4661a2c0fb7b8c5151f772470a790b7071dc (diff) | |
parent | 691e77d4e0c55bffa1f8c6ecc761d3de9b30062d (diff) |
Merge branch 'master' of github.com:krebscode/painload
-rw-r--r-- | streichelzoo/README | 2 | ||||
-rw-r--r-- | streichelzoo/button_down.png | bin | 0 -> 6501 bytes | |||
-rw-r--r-- | streichelzoo/button_up.png | bin | 0 -> 6655 bytes | |||
-rw-r--r-- | streichelzoo/main.avg | 31 | ||||
-rw-r--r-- | streichelzoo/streichelzoo.py | 31 |
5 files changed, 64 insertions, 0 deletions
diff --git a/streichelzoo/README b/streichelzoo/README new file mode 100644 index 00000000..f93eb8c5 --- /dev/null +++ b/streichelzoo/README @@ -0,0 +1,2 @@ +Streichelzoo is a libavg based touchscreen interface for shackspace interface controll and is currently under development. +As you already read it still is under development and not yet working. diff --git a/streichelzoo/button_down.png b/streichelzoo/button_down.png Binary files differnew file mode 100644 index 00000000..f952aabf --- /dev/null +++ b/streichelzoo/button_down.png diff --git a/streichelzoo/button_up.png b/streichelzoo/button_up.png Binary files differnew file mode 100644 index 00000000..71253b23 --- /dev/null +++ b/streichelzoo/button_up.png diff --git a/streichelzoo/main.avg b/streichelzoo/main.avg new file mode 100644 index 00000000..2a67a881 --- /dev/null +++ b/streichelzoo/main.avg @@ -0,0 +1,31 @@ +<?xml version="1.0"?> +<avg width="1024" height="768" active="True" > + <div id="mainwindow" active="True"> + <div id="welcometext" x="0" y="70" width="1024" active="True"> + <words x="1024" y="10" + text="Willkommen im shackspace" + font="arial" fontsize="100"/> + <words x="1024" y="10" + text="Welcome to shackspace" + font="arial" fontsize="100"/> + <words x="1024" y="10" + text="Benevudi a shackspace" + font="arial" fontsize="100"/> + <words x="1024" y="10" + text="Bienvenue à la shackspace" + font="arial" fontsize="100"/> + </div> + <image id="light" href="button_up.png" x="50" y="250"/> + <image id="roster" href="button_up.png" x="50" y="400"/> + <image id="blank" href="button_up.png" x="50" y="550"/> + <words id="txt_light" x="175" y="250" fontsize="80" variant="bold" text="lightcontrol"/> + <words id="txt_roster" x="175" y="400" fontsize="80" variant="bold" text="current roster"/> + <words id="txt_blank" x="175" y="550" fontsize="80" variant="bold" text="blank"/> + </div> + <div id="lightcontrol" active="False" width="1024" height="768"> + <div id="segment1" height="200" width="400" x="50" y="50" active="False"> + <words id="test" text="test"/> + </div> + </div> + <image id="logo" href="shack.png" x="880" y="460" /> +</avg> diff --git a/streichelzoo/streichelzoo.py b/streichelzoo/streichelzoo.py new file mode 100644 index 00000000..25b83964 --- /dev/null +++ b/streichelzoo/streichelzoo.py @@ -0,0 +1,31 @@ +#! /bin/python +from libavg import * + +#This function is a slightly modified version of cmiles code from dev.c-base.org/c_leuse/c_leuse.git +#It takes a bunch of word nodes an slides them from left to right just as the HTML <marquee> function +line = 16 +def welcomeScroll(): + global line + line += 1 + textNode = player.getElementByID("welcometext") + if line >= textNode.getNumChildren(): + line = 0 + node = textNode.getChild(line) + LinearAnim(node, "x", 11500, 1200, -1400, -1000, None, welcomeScroll).start() +# +def start_lightcontrol(event): + mainwindow = player.getElementByID("mainwindow") + lightcontrolwindow = player.getElementByID("lightcontrol") + mainwindow.active =False + lightcontrolwindow.active =True + + +player = avg.Player.get() +player.loadFile("main.avg") + +player.setTimeout(10, welcomeScroll) +player.getElementByID("light").setEventHandler(avg.CURSORDOWN, avg.MOUSE, start_lightcontrol) +#player.getElementByID("roster").setEventHandler(avg.CURSORDOWN, avg.MOUSE, buttondown) +#player.getElementByID("blank").setEventHandler(avg.CURSORDOWN, avg.MOUSE, buttondown) +player.play() + |