{-# LANGUAGE LambdaCase #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} module Main (main) where import qualified Data.Text as T import qualified Data.Text.IO as T import qualified Data.Tree as Tree import qualified Data.Tree.Zipper as Z import qualified Notmuch import qualified Notmuch.Message as Notmuch import qualified Notmuch.SearchResult as Notmuch import qualified System.Console.Terminal.Size as Term import Control.Applicative import Control.Concurrent import Control.Exception import Control.Monad import Data.List (intercalate) import Data.Maybe import Data.Monoid import Data.Time import Event import RenderTreeView (renderTreeView) import Scanner (scan) import System.Directory import System.Environment import System.Exit import System.IO import System.Posix.Files import System.Posix.Signals import System.Process import TagUtils import Trammel import TreeSearch import TreeView import Utils data State = State { cursor :: Z.TreePos Z.Full TreeView , xoffset :: Int , yoffset :: Int , flashMessage :: Trammel String , screenWidth :: Int , screenHeight :: Int , headBuffer :: [Trammel String] , treeBuffer :: [Trammel String] , now :: UTCTime , decset :: [Int] , decrst :: [Int] } initState :: IO State initState = do let query = "tag:inbox AND NOT tag:killed" r_ <- either error id <$> Notmuch.search query return State { cursor = Z.fromTree $ fromSearchResults query r_ , xoffset = 0 , yoffset = 0 , flashMessage = "Welcome to much; quit with ^C" , screenWidth = 0 , screenHeight = 0 , headBuffer = [] , treeBuffer = [] , now = UTCTime (fromGregorian 1984 5 23) 49062 , decset = 1000 : -- X & Y on button press and release 1005 : -- UTF-8 mouse mode 1049 : -- use cleared alternate screen buffer [] , decrst = 25 : -- hide cursor [] } main :: IO () main = bracket initState cleanup startup cleanup :: State -> IO () cleanup q@State{..} = do hSetEcho stdin True resetTerm q { decset = decrst, decrst = decset } startup :: State -> IO () startup q0 = do -- load-env hack maybe (return ()) (setEnv "HOME") =<< lookupEnv "OLDHOME" -- TODO move this to resetTerm? hSetBuffering stdin NoBuffering hSetBuffering stdout (BlockBuffering $ Just 4096) resetTerm q0 (putEvent, getEvent) <- do v <- newEmptyMVar return (putMVar v, takeMVar v) (shutdown, waitForShutdown) <- do v <- newEmptyMVar return (putMVar v (), takeMVar v) mapM_ (\(s, f) -> installHandler s (Catch f) Nothing) [ (sigINT, shutdown) , (28, winchHandler putEvent) ] threadIds <- mapM forkIO [ forever $ scan stdin >>= putEvent , run getEvent q0 ] winchHandler putEvent waitForShutdown mapM_ killThread threadIds resetTerm State{..} = do hSetEcho stdin False hPutStr stdout $ "\ESC[?" ++ intercalate ";" (map show decset) ++ "h" hPutStr stdout $ "\ESC[?" ++ intercalate ";" (map show decrst) ++ "l" winchHandler :: (Event -> IO ()) -> IO () winchHandler putEvent = Term.size >>= \case Just (Term.Window {Term.width = w, Term.height = h}) -> putEvent $ EResize w h Nothing -> return () run :: IO Event -> State -> IO () run getEvent = rec where rec q = rec =<< do t <- getCurrentTime let q' = render q { now = t } redraw q' >> getEvent >>= processEvent q' -- TODO merge EKey and EMouse? processEvent :: State -> Event -> IO State processEvent q = \case EFlash t -> return q { flashMessage = t } EKey s -> keymap s q EMouse info -> mousemap info q EResize w h -> return q { screenWidth = w, screenHeight = h , flashMessage = Plain $ "resize " <> show (w,h) } ev -> return q { flashMessage = SGR [31,1] $ Plain $ "unhandled event: " <> show ev } render :: State -> State render q@State{..} = q { treeBuffer = newTreeBuf , headBuffer = newHeadBuf } where newTreeBuf = renderTreeView now cursor (Z.root cursor) newHeadBuf = [ Plain (show screenWidth) <> "x" <> Plain (show screenHeight) <> " " <> Plain (show $ linearPos cursor - yoffset) <> " " <> Plain (show $ topOverrun q) <> " " <> Plain (show $ botOverrun q) <> " " <> flashMessage <> " " <> Plain (show (xoffset, yoffset)) ] render0 :: State -> [Trammel String] render0 _q@State{..} = do let buffer = map (trammelTake screenWidth . trammelDrop xoffset) $ take screenHeight $ headBuffer ++ drop yoffset treeBuffer buffer ++ take (screenHeight - length buffer) (repeat "~") redraw :: State -> IO () redraw q@State{..} = do hPutStr stdout $ map (sub '\t' ' ') $ "\ESC[H" ++ (pp $ mintercalate "\n" $ map eraseRight $ render0 q) hFlush stdout where sub x x' c = if c == x then x' else c eraseRight s = if len s < screenWidth then s <> "\ESC[K" else s keymap :: String -> State -> IO State keymap "a" = toggleTagAtCursor "inbox" keymap "s" = toggleTagAtCursor "unread" keymap "&" = toggleTagAtCursor "killed" keymap "*" = toggleTagAtCursor "star" keymap "r" = replyToAll keymap "e" = viewSource keymap "t" = editTags keymap "k" = moveCursorUp 1 keymap "j" = moveCursorDown 1 keymap "K" = moveTreeDown 1 keymap "J" = moveTreeUp 1 keymap "\ESC[A" = moveCursorUp 1 keymap "\ESC[B" = moveCursorDown 1 keymap "\ESC[a" = moveTreeDown 1 keymap "\ESC[b" = moveTreeUp 1 keymap "\ESC[c" = moveTreeLeft 1 -- S-Right keymap "\ESC[d" = moveTreeRight 1 -- S-Left keymap "\ESC[5~" = \q -> moveTreeDown (screenHeight q `div` 2) q -- PgUp keymap "\ESC[6~" = \q -> moveTreeUp (screenHeight q `div` 2) q -- PgDn keymap "\n" = toggleFold keymap "\ESC[Z" = moveCursorUpToPrevUnread -- S-Tab keymap "\t" = moveCursorDownToNextUnread keymap "\DEL" = moveToParent -- backspace -- TODO Stuff Vim sends after exit (also there is more...) keymap "\ESC[2;2R" = \q -> return q { flashMessage = flashMessage q <> " " <> Plain "stupid" } keymap "\ESC[>85;95;0c" = \q -> return q { flashMessage = flashMessage q <> " " <> Plain "stupid" } keymap s = \q -> return q { flashMessage = Plain $ show s } mousemap :: MouseInfo -> State -> IO State mousemap MouseInfo{mouseButton=1,mouseY=y} = defaultMouse1Click y mousemap MouseInfo{mouseButton=3,mouseY=y} = \q -> defaultMouse1Click y q >>= toggleFold mousemap MouseInfo{mouseButton=4} = moveTreeDown 3 mousemap MouseInfo{mouseButton=5} = moveTreeUp 3 mousemap MouseInfo{mouseButton=0} = return mousemap info = \q -> return q { flashMessage = SGR [38,5,202] $ Plain $ show info } defaultMouse1Click y q@State{..} = do let linearClickPos = let i = (y - length headBuffer + yoffset) - 1 {-zero-based-} in if 0 <= i && i < length treeBuffer then Just i else Nothing case linearClickPos of Nothing -> return q { flashMessage = Plain $ "nothing to click" } Just i -> return q { cursor = findNextN i $ Z.root cursor } topOverrun :: State -> Int topOverrun State{..} = max 0 (- (linearPos cursor - yoffset)) botOverrun :: State -> Int botOverrun State{..} = max 0 (linearPos cursor - yoffset - (screenHeight - (length headBuffer) - 1)) moveCursorDown :: Monad m => Int -> State -> m State moveCursorDown n q@State{..} = let cursor' = findNextN n cursor q' = q { cursor = cursor' } in case botOverrun q' of 0 -> return q' i -> moveTreeUp i q' moveCursorUp :: Monad m => Int -> State -> m State moveCursorUp n q@State{..} = let cursor' = findPrevN n cursor q' = q { cursor = cursor' } in case topOverrun q' of 0 -> return q' i -> moveTreeDown i q' moveTreeUp :: Monad m => Int -> State -> m State moveTreeUp n q@State{..} = let q' = q { yoffset = min (length treeBuffer - 1) $ max 0 (yoffset + n) } in case topOverrun q' of 0 -> return q' i -> moveCursorDown i q' moveTreeDown :: Monad m => Int -> State -> m State moveTreeDown n q@State{..} = let q' = q { yoffset = min (length treeBuffer - 1) $ max 0 (yoffset - n) } in case botOverrun q' of 0 -> return q' i -> moveCursorUp i q' moveTreeLeft :: Monad m => Int -> State -> m State moveTreeLeft n q@State{..} = return q { xoffset = xoffset + n } moveTreeRight :: Monad m => Int -> State -> m State moveTreeRight n q@State{..} = return q { xoffset = max 0 (xoffset - n) } moveToParent :: Monad m => State -> m State moveToParent q@State{..} = case Z.parent cursor of Nothing -> return q { flashMessage = "cannot go further up" } Just cursor' -> let q' = q { cursor = cursor' } in case topOverrun q' of 0 -> return q' i -> moveTreeDown i q' moveCursorToUnread :: (Num a, Monad m, Eq a) => (Z.TreePos Z.Full TreeView -> Maybe (Z.TreePos Z.Full TreeView)) -> (State -> a) -> (a -> State -> m State) -> State -> m State moveCursorToUnread cursorMove getTreeMoveCount treeMove q@State{..} = case cursorMove cursor >>= rec of Just cursor' -> let q' = q { cursor = cursor' } in case getTreeMoveCount q' of 0 -> return q' i -> treeMove i q' Nothing -> return q { flashMessage = "no unread message in sight" } where rec loc = if hasTag "unread" loc then Just loc else cursorMove loc >>= rec hasTag tag loc = case Z.label loc of TVSearchResult sr -> tag `elem` Notmuch.searchTags sr TVMessage m -> tag `elem` Notmuch.messageTags m _ -> False moveCursorUpToPrevUnread :: Monad m => State -> m State moveCursorUpToPrevUnread = moveCursorToUnread findPrev topOverrun moveTreeDown moveCursorDownToNextUnread :: Monad m => State -> m State moveCursorDownToNextUnread = moveCursorToUnread findNext botOverrun moveTreeUp toggleFold :: State -> IO State toggleFold q@State{..} = case Z.label cursor of TVMessage _ -> do q' <- toggleTagAtCursor "open" q let Just sr = findParent isTVSearchResult cursor TVSearchResult the_sr = Z.label sr Notmuch.ThreadID tid = Notmuch.searchThread the_sr t_ <- return . fromMessageForest =<< Notmuch.getThread tid let cursor' = Z.modifyTree (\(Tree.Node l _) -> Tree.Node l t_) sr return q' { cursor = select (==Z.label cursor) cursor' } TVSearchResult sr -> do let open = not $ null $ Tree.subForest $ Z.tree cursor let Notmuch.ThreadID tid = Notmuch.searchThread sr t_ <- if open then return [] else return . fromMessageForest =<< Notmuch.getThread tid let cursor' = Z.modifyTree (\(Tree.Node l _) -> Tree.Node l t_) cursor return q { cursor = select (==Z.label cursor) cursor' } _ -> return q { flashMessage = "nothing happened" } where select p loc = fromMaybe (error "cannot select") $ findTree p $ Z.root loc toggleTagAtCursor :: Tag -> State -> IO State toggleTagAtCursor tag q@State{..} = case Z.label cursor of TVMessage m -> do -- TODO modify search result tags -- TODO check Notmuch.{set,unset}Tag result if tag `elem` Notmuch.messageTags m then do Notmuch.unsetTag (T.unpack tag) (Notmuch.unMessageID $ Notmuch.messageId m) let cursor' = Z.modifyTree (patchRootLabelTags [DelTag tag]) cursor return q { cursor = cursor' } else do Notmuch.setTag (T.unpack tag) (Notmuch.unMessageID $ Notmuch.messageId m) let cursor' = Z.modifyTree (patchRootLabelTags [AddTag tag]) cursor return q { cursor = cursor' } _ -> return q { flashMessage = "nothing happened" } replyToAll :: State -> IO State replyToAll q@State{..} = case getMessage (Z.label cursor) of Nothing -> return q { flashMessage = "no message" } Just m -> do let msgId = Notmuch.unMessageID $ Notmuch.messageId m withTempFile' "draft.mail" $ \(path, draftH) -> do (_, _, _, procH) <- withFile "/dev/null" ReadMode $ \nullH -> createProcess (proc "notmuch" [ "reply" , "id:" ++ msgId ]) { std_in = UseHandle nullH , std_out = UseHandle draftH } hClose draftH waitForProcess procH >>= \case ExitFailure code -> return q { flashMessage = Plain $ "notmuch exit code = " ++ show code } ExitSuccess -> runEditor path q viewSource :: State -> IO State viewSource q@State{..} = case getMessage (Z.label cursor) of Nothing -> return q { flashMessage = "no message" } Just m -> do let msgId = Notmuch.unMessageID $ Notmuch.messageId m withTempFile' "raw.mail" $ \(path, draftH) -> do setFileMode path 0o400 (_, _, _, procH) <- withFile "/dev/null" ReadMode $ \nullH -> createProcess (proc "notmuch" [ "show", "--format=raw", "id:" ++ msgId ]) { std_in = UseHandle nullH , std_out = UseHandle draftH } hClose draftH waitForProcess procH >>= \case ExitFailure code -> return q { flashMessage = Plain $ "notmuch exit code = " ++ show code } ExitSuccess -> runEditor path q -- TODO editTags is too convoluted editTags :: State -> IO State editTags q@State{..} = case Z.label cursor of TVSearchResult sr -> do edit (Notmuch.searchTags sr) ("thread:" <> (Notmuch.unThreadID $ Notmuch.searchThread sr)) (\tagOps loc -> Z.modifyTree (patchTreeTags tagOps) loc ) TVMessage m -> do edit (Notmuch.messageTags m) ("id:" <> (Notmuch.unMessageID $ Notmuch.messageId m)) -- TODO describe war besser (\tagOps mloc -> -- TODO this needs test cases let -- patch message mloc' = Z.modifyTree (patchRootLabelTags tagOps) mloc -- find search result of message srloc = fromMaybe (error "could not find search result of message") (findParent isTVSearchResult mloc') -- patch search result srloc' = Z.modifyTree (patchRootLabelTags tagOps) srloc in -- return message fromMaybe (error "could not find message again") (findTree (==Z.label mloc) srloc') ) _ -> return q { flashMessage = "cannot edit tags here" } where edit tags query patch = do withTempFile' ".tags" $ \(path, draftH) -> do hPutStr stdout "\ESC[?1049h" -- TODO geht besser hPutStr stdout "\ESC[?25l" -- TODO war mal besser setFileMode path 0o600 -- generate draft T.hPutStrLn draftH $ T.intercalate " " tags hPutStrLn draftH $ "# " <> query hClose draftH runEditor' path q >>= \case ExitFailure code -> do return q { flashMessage = Plain $ "editor exit code = " ++ show code } ExitSuccess -> do -- TODO parse could fail tags' <- parseTags <$> readFile path case diffTags tags tags' of [] -> return q { flashMessage = Plain "nothing happened" } -- TODO highlight tagOps -> do (_, _, _, procH) <- withFile "/dev/null" ReadWriteMode $ \nullH -> -- TODO batch tagging(?) -- TODO proper type for query createProcess (proc "notmuch" $ [ "tag" ] ++ tagOpsToArgs tagOps ++ [ "--", query ]) { std_in = UseHandle nullH , std_out = UseHandle nullH } waitForProcess procH >>= \case ExitFailure code -> return q { flashMessage = Plain $ "notmuch exit code = " ++ show code } ExitSuccess -> return q { cursor = select (==Z.label cursor) (patch tagOps cursor) } -- TODO DRY select select p loc = let root = Z.root loc in fromMaybe root $ findTree p root runEditor :: FilePath -> State -> IO State runEditor path q@State{..} = runEditor' path q >>= \case ExitFailure code -> return q { flashMessage = Plain $ "editor exit code = " ++ show code } ExitSuccess -> return q runEditor' :: [Char] -> State -> IO ExitCode runEditor' path q@State{..} = do editor <- getEnv "EDITOR" system (editor ++ " " ++ path) <* resetTerm q withTempFile' :: FilePath -> ((FilePath, Handle) -> IO a) -> IO a withTempFile' s f = do logname <- getEnv "LOGNAME" tmpdir <- getTemporaryDirectory withTempFile tmpdir (logname ++ "_much_" ++ s) f