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#ifndef _BITVEC_H
#define _BITVEC_H
/* bit vector utility routines */
/* (C) 2009 by Harald Welte <laforge@gnumonks.org>
*
* All Rights Reserved
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
/* In GSM mac blocks, every bit can be 0 or 1, or L or H. L/H are
* defined relative to the 0x2b padding pattern */
enum bit_value {
ZERO = 0,
ONE = 1,
L = 2,
H = 3,
};
struct bitvec {
unsigned int cur_bit; /* curser to the next unused bit */
unsigned int data_len; /* length of data array in bytes */
uint8_t *data; /* pointer to data array */
};
/* check if the bit is 0 or 1 for a given position inside a bitvec */
enum bit_value bitvec_get_bit_pos(const struct bitvec *bv, unsigned int bitnr);
/* check if the bit is L or H for a given position inside a bitvec */
enum bit_value bitvec_get_bit_pos_high(const struct bitvec *bv,
unsigned int bitnr);
/* get the Nth set bit inside the bit vector */
unsigned int bitvec_get_nth_set_bit(const struct bitvec *bv, unsigned int n);
/* Set a bit at given position */
int bitvec_set_bit_pos(struct bitvec *bv, unsigned int bitnum,
enum bit_value bit);
/* Set the next bit in the vector */
int bitvec_set_bit(struct bitvec *bv, enum bit_value bit);
/* get the next bit (low/high) inside a bitvec */
int bitvec_get_bit_high(struct bitvec *bv);
/* Set multiple bits at the current position */
int bitvec_set_bits(struct bitvec *bv, enum bit_value *bits, int count);
/* Add an unsigned integer (of length count bits) to current position */
int bitvec_set_uint(struct bitvec *bv, unsigned int in, int count);
/* get multiple bits (based on numeric value) from current pos */
int bitvec_get_uint(struct bitvec *bv, int num_bits);
/* Pad the bit vector up to a certain bit position */
int bitvec_spare_padding(struct bitvec *bv, unsigned int up_to_bit);
#endif /* _BITVEC_H */
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