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-rw-r--r--tests/fsm/fsm_dealloc_test.c476
1 files changed, 476 insertions, 0 deletions
diff --git a/tests/fsm/fsm_dealloc_test.c b/tests/fsm/fsm_dealloc_test.c
new file mode 100644
index 00000000..5a493ad2
--- /dev/null
+++ b/tests/fsm/fsm_dealloc_test.c
@@ -0,0 +1,476 @@
+/* Scenarios of parent/child FSM instances cleaning up and deallocating from various triggers. */
+
+#include <talloc.h>
+
+#include <osmocom/core/application.h>
+#include <osmocom/core/logging.h>
+#include <osmocom/core/fsm.h>
+#include <osmocom/core/use_count.h>
+
+enum event {
+ EV_DESTROY,
+ EV_CHILD_GONE,
+ EV_OTHER_GONE,
+};
+
+static const struct value_string test_fsm_event_names[] = {
+ OSMO_VALUE_STRING(EV_DESTROY),
+ OSMO_VALUE_STRING(EV_CHILD_GONE),
+ OSMO_VALUE_STRING(EV_OTHER_GONE),
+ {}
+};
+
+enum state {
+ ST_ALIVE,
+ ST_DESTROYING,
+};
+
+enum objname {
+ root = 0,
+ branch0,
+ twig0a,
+ twig0b,
+ branch1,
+ twig1a,
+ twig1b,
+
+ other,
+ scene_size
+};
+
+struct scene {
+ struct obj *o[scene_size];
+
+ /* The use count is actually just to help tracking what functions have not exited yet */
+ struct osmo_use_count use_count;
+};
+
+int use_cb(struct osmo_use_count_entry *use_count_entry, int32_t old_use_count, const char *file, int line)
+{
+ char buf[128];
+ LOGP(DLGLOBAL, LOGL_DEBUG, "%s\n", osmo_use_count_name_buf(buf, sizeof(buf), use_count_entry->use_count));
+ return 0;
+}
+
+/* References to related actual objects that are tied to FSM instances. */
+struct obj {
+ struct osmo_fsm_inst *fi;
+ struct scene *s;
+ struct obj *parent;
+ struct obj *child[2];
+ struct obj *other[3];
+};
+
+static void scene_forget_obj(struct scene *s, struct obj *obj)
+{
+ int i;
+ for (i = 0; i < ARRAY_SIZE(obj->s->o); i++) {
+ if (obj->s->o[i] != obj)
+ continue;
+ LOGPFSML(obj->fi, LOGL_DEBUG, "scene forgets %s\n", obj->fi->id);
+ obj->s->o[i] = NULL;
+ }
+}
+
+struct scene *g_scene = NULL;
+
+#define GET() \
+ char *token = talloc_asprintf(g_scene, "%s.%s()", obj->fi->id, __func__); \
+ osmo_use_count_get_put(&g_scene->use_count, token, 1)
+
+#define PUT() osmo_use_count_get_put(&g_scene->use_count, token, -1)
+
+void alive_onenter(struct osmo_fsm_inst *fi, uint32_t prev_state)
+{
+ LOGPFSML(fi, LOGL_DEBUG, "%s()\n", __func__);
+}
+
+/* Remove obj->other[*] reference, return true if found and removed, false if not. */
+bool other_gone(struct obj *obj, struct obj *other)
+{
+ int i;
+ GET();
+ for (i = 0; i < ARRAY_SIZE(obj->other); i++) {
+ if (obj->other[i] == other) {
+ obj->other[i] = NULL;
+ LOGPFSML(obj->fi, LOGL_DEBUG, "EV_OTHER_GONE: Dropped reference %s.other[%d] = %s\n", obj->fi->id, i,
+ other->fi->id);
+ PUT();
+ return true;
+ }
+ }
+ PUT();
+ return false;
+}
+
+/* Remove obj->child[*] reference, return true if more children remain after this, false if all are gone */
+bool child_gone(struct obj *obj, struct obj *child)
+{
+ int i;
+ bool found;
+ if (!child) {
+ LOGPFSML(obj->fi, LOGL_DEBUG, "EV_CHILD_GONE with NULL data, must be a parent_term event. Ignore.\n");
+ return true;
+ }
+ GET();
+ found = false;
+ for (i = 0; i < ARRAY_SIZE(obj->child); i++) {
+ if (obj->child[i] == child) {
+ obj->child[i] = NULL;
+ LOGPFSML(obj->fi, LOGL_DEBUG, "EV_CHILD_GONE: Dropped reference %s.child[%d] = %s\n", obj->fi->id, i,
+ child->fi->id);
+ found = true;
+ }
+ }
+ if (!found)
+ LOGPFSML(obj->fi, LOGL_ERROR, "EV_CHILD_GONE: cannot find child %s\n",
+ child && child->fi ? child->fi->id : "(null)");
+
+ /* Any children left? */
+ for (i = 0; i < ARRAY_SIZE(obj->child); i++) {
+ if (obj->child[i]) {
+ LOGPFSML(obj->fi, LOGL_DEBUG, "still exists: child[%d]\n", i);
+ PUT();
+ return true;
+ }
+ }
+ LOGPFSML(obj->fi, LOGL_DEBUG, "No more children\n");
+ PUT();
+ return false;
+}
+
+void alive(struct osmo_fsm_inst *fi, uint32_t event, void *data)
+{
+ struct obj *obj = fi->priv;
+ GET();
+ LOGPFSML(fi, LOGL_DEBUG, "%s(%s)\n", __func__, osmo_fsm_event_name(fi->fsm, event));
+ switch (event) {
+ case EV_OTHER_GONE:
+ if (other_gone(obj, data)) {
+ /* Something this object depends on is gone, trigger deallocation */
+ osmo_fsm_inst_state_chg(fi, ST_DESTROYING, 0, 0);
+ }
+ break;
+
+ case EV_CHILD_GONE:
+ if (!child_gone(obj, data)) {
+ /* All children are gone. Deallocate. */
+ osmo_fsm_inst_state_chg(fi, ST_DESTROYING, 0, 0);
+ }
+ break;
+
+ case EV_DESTROY:
+ osmo_fsm_inst_state_chg(fi, ST_DESTROYING, 0, 0);
+ break;
+
+ default:
+ OSMO_ASSERT(false);
+ }
+ PUT();
+}
+
+void destroying_onenter(struct osmo_fsm_inst *fi, uint32_t prev_state)
+{
+ struct obj *obj = fi->priv;
+ GET();
+ LOGPFSML(fi, LOGL_DEBUG, "%s() from %s\n", __func__, osmo_fsm_state_name(fi->fsm, prev_state));
+ osmo_fsm_inst_term(fi, OSMO_FSM_TERM_REGULAR, 0);
+ PUT();
+}
+
+void destroying(struct osmo_fsm_inst *fi, uint32_t event, void *data)
+{
+ struct obj *obj = fi->priv;
+ GET();
+ LOGPFSML(fi, LOGL_DEBUG, "%s(%s)\n", __func__, osmo_fsm_event_name(fi->fsm, event));
+ switch (event) {
+ case EV_OTHER_GONE:
+ other_gone(obj, data);
+ break;
+
+ case EV_CHILD_GONE:
+ child_gone(obj, data);
+ break;
+
+ case EV_DESTROY:
+ LOGPFSML(fi, LOGL_DEBUG, "already destroying\n");
+ break;
+
+ default:
+ OSMO_ASSERT(false);
+ }
+ PUT();
+}
+
+#define S(x) (1 << (x))
+
+static const struct osmo_fsm_state test_fsm_states[] = {
+ [ST_ALIVE] = {
+ .name = "alive",
+ .in_event_mask = 0
+ | S(EV_CHILD_GONE)
+ | S(EV_OTHER_GONE)
+ | S(EV_DESTROY)
+ ,
+ .out_state_mask = 0
+ | S(ST_ALIVE)
+ | S(ST_DESTROYING)
+ ,
+ .onenter = alive_onenter,
+ .action = alive,
+ },
+ [ST_DESTROYING] = {
+ .name = "destroying",
+ .in_event_mask = 0
+ | S(EV_CHILD_GONE)
+ | S(EV_OTHER_GONE)
+ | S(EV_DESTROY)
+ ,
+ .out_state_mask = 0
+ | S(ST_DESTROYING)
+ ,
+ .onenter = destroying_onenter,
+ .action = destroying,
+ },
+};
+
+void cleanup(struct osmo_fsm_inst *fi, enum osmo_fsm_term_cause cause)
+{
+ struct obj *obj = fi->priv;
+ int i;
+ GET();
+ LOGPFSML(fi, LOGL_DEBUG, "%s()\n", __func__);
+
+ /* Remove from the scene overview for this test */
+ scene_forget_obj(obj->s, obj);
+
+ /* Signal "other" objects */
+ for (i = 0; i < ARRAY_SIZE(obj->other); i++) {
+ struct obj *other = obj->other[i];
+ if (!other)
+ continue;
+ LOGPFSML(fi, LOGL_DEBUG, "removing reference %s.other[%d] -> %s\n",
+ obj->fi->id, i, other->fi->id);
+ obj->other[i] = NULL;
+ osmo_fsm_inst_dispatch(other->fi, EV_OTHER_GONE, obj);
+ }
+
+ if (obj->parent)
+ osmo_fsm_inst_dispatch(obj->parent->fi, EV_CHILD_GONE, obj);
+
+ /* children are handled by fsm.c: term event / osmo_fsm_inst_term_children() */
+ LOGPFSML(fi, LOGL_DEBUG, "%s() done\n", __func__);
+ PUT();
+}
+
+int timer_cb(struct osmo_fsm_inst *fi)
+{
+ LOGPFSML(fi, LOGL_DEBUG, "%s()\n", __func__);
+ return 1;
+}
+
+void pre_term(struct osmo_fsm_inst *fi, enum osmo_fsm_term_cause cause)
+{
+ LOGPFSML(fi, LOGL_DEBUG, "%s()\n", __func__);
+}
+
+struct osmo_fsm test_fsm = {
+ .name = "test",
+ .states = test_fsm_states,
+ .num_states = ARRAY_SIZE(test_fsm_states),
+ .cleanup = cleanup,
+ .timer_cb = timer_cb,
+ .event_names = test_fsm_event_names,
+ .pre_term = pre_term,
+ .log_subsys = DLGLOBAL,
+};
+
+void *ctx = NULL;
+
+static struct obj *obj_alloc(struct scene *s, struct obj *parent, const char *id) {
+ struct osmo_fsm_inst *fi;
+ struct obj *obj;
+ if (!parent) {
+ fi = osmo_fsm_inst_alloc(&test_fsm, s, NULL, LOGL_DEBUG, id);
+ OSMO_ASSERT(fi);
+ } else {
+ fi = osmo_fsm_inst_alloc_child(&test_fsm, parent->fi, EV_CHILD_GONE);
+ OSMO_ASSERT(fi);
+ osmo_fsm_inst_update_id(fi, id);
+ }
+
+ obj = talloc_zero(fi, struct obj);
+ fi->priv = obj;
+ *obj = (struct obj){
+ .fi = fi,
+ .s = s,
+ .parent = parent,
+ };
+
+ if (parent) {
+ int i;
+ for (i = 0; i < ARRAY_SIZE(parent->child); i++) {
+ if (parent->child[i])
+ continue;
+ parent->child[i] = obj;
+ break;
+ }
+ }
+
+ return obj;
+};
+
+void obj_add_other(struct obj *a, struct obj *b)
+{
+ int i;
+ for (i = 0; i < ARRAY_SIZE(a->other); i++) {
+ if (a->other[i])
+ i++;
+ a->other[i] = b;
+ LOGPFSML(a->fi, LOGL_DEBUG, "%s.other[%d] = %s\n", a->fi->id, i, b->fi->id);
+ return;
+ }
+}
+
+void obj_set_other(struct obj *a, struct obj *b)
+{
+ obj_add_other(a, b);
+ obj_add_other(b, a);
+}
+
+static struct scene *scene_alloc()
+{
+ struct scene *s = talloc_zero(ctx, struct scene);
+ s->use_count.talloc_object = s;
+ s->use_count.use_cb = use_cb;
+
+ LOGP(DLGLOBAL, LOGL_DEBUG, "%s()\n", __func__);
+
+ /*
+ s->o[root] = obj_alloc(s, NULL, "root");
+ */
+
+ s->o[branch0] = obj_alloc(s, s->o[root], "_branch0");
+
+ s->o[twig0a] = obj_alloc(s, s->o[branch0], "__twig0a");
+
+ /*
+ s->o[twig0b] = obj_alloc(s, s->o[branch0], "__twig0b");
+
+ s->o[branch1] = obj_alloc(s, s->o[root], "_branch1");
+ s->o[twig1a] = obj_alloc(s, s->o[branch1], "__twig1a");
+ s->o[twig1b] = obj_alloc(s, s->o[branch1], "__twig1b");
+ */
+
+ s->o[other] = obj_alloc(s, NULL, "other");
+
+ obj_set_other(s->o[branch0], s->o[other]);
+ obj_set_other(s->o[twig0a], s->o[other]);
+
+ return s;
+}
+
+static int scene_dump(struct scene *s)
+{
+ int i;
+ int got = 0;
+ for (i = 0; i < ARRAY_SIZE(s->o); i++) {
+ if (!s->o[i])
+ continue;
+ LOGP(DLGLOBAL, LOGL_DEBUG, " %s\n", s->o[i]->fi->id);
+ got++;
+ }
+ return got;
+}
+
+static void scene_clean(struct scene *s)
+{
+ int i;
+ for (i = 0; i < ARRAY_SIZE(s->o); i++) {
+ if (!s->o[i])
+ continue;
+ osmo_fsm_inst_term(s->o[i]->fi, OSMO_FSM_TERM_ERROR, 0);
+ s->o[i] = NULL;
+ }
+ talloc_free(s);
+}
+
+void obj_destroy(struct obj *obj)
+{
+ osmo_fsm_inst_dispatch(obj->fi, EV_DESTROY, NULL);
+}
+
+void obj_term(struct obj *obj)
+{
+ osmo_fsm_inst_term(obj->fi, OSMO_FSM_TERM_REGULAR, NULL);
+}
+
+void test_dealloc(enum objname trigger, bool by_destroy_event)
+{
+ struct scene *s = scene_alloc();
+ const char *label = by_destroy_event ? "destroy-event" : "term";
+ int remain;
+ g_scene = s;
+ if (!s->o[trigger]) {
+ LOGP(DLGLOBAL, LOGL_DEBUG, "--- Test disabled: object %d was not created. Cleaning up.\n",
+ trigger);
+ scene_clean(s);
+ return;
+ }
+ LOGP(DLGLOBAL, LOGL_DEBUG, "------ before %s cascade, got:\n", label);
+ scene_dump(s);
+ LOGP(DLGLOBAL, LOGL_DEBUG, "---\n");
+ LOGP(DLGLOBAL, LOGL_DEBUG, "--- %s at %s\n", label, s->o[trigger]->fi->id);
+
+ if (by_destroy_event)
+ obj_destroy(s->o[trigger]);
+ else
+ obj_term(s->o[trigger]);
+
+ LOGP(DLGLOBAL, LOGL_DEBUG, "--- after %s cascade:\n", label);
+ remain = scene_dump(s);
+ if (remain) {
+ LOGP(DLGLOBAL, LOGL_DEBUG, "--- %d objects remain. cleaning up\n", remain);
+ } else
+ LOGP(DLGLOBAL, LOGL_DEBUG, "--- all deallocated.\n");
+ scene_clean(s);
+}
+
+int main(void)
+{
+ enum objname trigger;
+ size_t ctx_blocks;
+ size_t ctx_size;
+ int by_destroy_event;
+
+ ctx = talloc_named_const(NULL, 0, "main");
+ osmo_init_logging2(ctx, NULL);
+
+ log_set_print_filename(osmo_stderr_target, 0);
+ log_set_print_level(osmo_stderr_target, 1);
+ log_set_print_category(osmo_stderr_target, 1);
+ log_set_print_category_hex(osmo_stderr_target, 0);
+ log_set_use_color(osmo_stderr_target, 0);
+ osmo_fsm_log_addr(false);
+
+ log_set_category_filter(osmo_stderr_target, DLGLOBAL, 1, LOGL_DEBUG);
+
+ osmo_fsm_register(&test_fsm);
+
+ ctx_blocks = talloc_total_blocks(ctx);
+ ctx_size = talloc_total_size(ctx);
+
+ for (trigger = 0; trigger < scene_size; trigger++) {
+ for (by_destroy_event = 0; by_destroy_event < 2; by_destroy_event++) {
+ test_dealloc(trigger, (bool)by_destroy_event);
+ if (ctx_blocks != talloc_total_blocks(ctx)
+ || ctx_size != talloc_total_size(ctx)) {
+ talloc_report_full(ctx, stderr);
+ OSMO_ASSERT(false);
+ }
+ }
+ }
+
+ talloc_free(ctx);
+ return 0;
+}