diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/fsm.c | 94 |
1 files changed, 64 insertions, 30 deletions
@@ -429,33 +429,9 @@ const char *osmo_fsm_state_name(struct osmo_fsm *fsm, uint32_t state) return fsm->states[state].name; } -/*! perform a state change of the given FSM instance - * - * Best invoke via the osmo_fsm_inst_state_chg() macro which logs the source - * file where the state change was effected. Alternatively, you may pass \a - * file as NULL to use the normal file/line indication instead. - * - * All changes to the FSM instance state must be made via this - * function. It verifies that the existing state actually permits a - * transiiton to new_state. - * - * timeout_secs and T are optional parameters, and only have any effect - * if timeout_secs is not 0. If the timeout function is used, then the - * new_state is entered, and the FSM instances timer is set to expire - * in timeout_secs functions. At that time, the FSM's timer_cb - * function will be called for handling of the timeout by the user. - * - * \param[in] fi FSM instance whose state is to change - * \param[in] new_state The new state into which we should change - * \param[in] timeout_secs Timeout in seconds (if !=0) - * \param[in] T Timer number (if \ref timeout_secs != 0) - * \param[in] file Calling source file (from osmo_fsm_inst_state_chg macro) - * \param[in] line Calling source line (from osmo_fsm_inst_state_chg macro) - * \returns 0 on success; negative on error - */ -int _osmo_fsm_inst_state_chg(struct osmo_fsm_inst *fi, uint32_t new_state, - unsigned long timeout_secs, int T, - const char *file, int line) +static int state_chg(struct osmo_fsm_inst *fi, uint32_t new_state, + bool keep_timer, unsigned long timeout_secs, int T, + const char *file, int line) { struct osmo_fsm *fsm = fi->fsm; uint32_t old_state = fi->state; @@ -469,8 +445,10 @@ int _osmo_fsm_inst_state_chg(struct osmo_fsm_inst *fi, uint32_t new_state, return -EPERM; } - /* delete the old timer */ - osmo_timer_del(&fi->timer); + if (!keep_timer) { + /* delete the old timer */ + osmo_timer_del(&fi->timer); + } if (st->onleave) st->onleave(fi, new_state); @@ -480,7 +458,7 @@ int _osmo_fsm_inst_state_chg(struct osmo_fsm_inst *fi, uint32_t new_state, fi->state = new_state; st = &fsm->states[new_state]; - if (timeout_secs) { + if (!keep_timer && timeout_secs) { fi->T = T; osmo_timer_schedule(&fi->timer, timeout_secs, 0); } @@ -492,6 +470,62 @@ int _osmo_fsm_inst_state_chg(struct osmo_fsm_inst *fi, uint32_t new_state, return 0; } +/*! perform a state change of the given FSM instance + * + * Best invoke via the osmo_fsm_inst_state_chg() macro which logs the source + * file where the state change was effected. Alternatively, you may pass \a + * file as NULL to use the normal file/line indication instead. + * + * All changes to the FSM instance state must be made via an osmo_fsm_inst_state_chg_* + * function. It verifies that the existing state actually permits a + * transition to new_state. + * + * timeout_secs and T are optional parameters, and only have any effect + * if timeout_secs is not 0. If the timeout function is used, then the + * new_state is entered, and the FSM instances timer is set to expire + * in timeout_secs functions. At that time, the FSM's timer_cb + * function will be called for handling of the timeout by the user. + * + * \param[in] fi FSM instance whose state is to change + * \param[in] new_state The new state into which we should change + * \param[in] timeout_secs Timeout in seconds (if !=0) + * \param[in] T Timer number (if \ref timeout_secs != 0) + * \param[in] file Calling source file (from osmo_fsm_inst_state_chg macro) + * \param[in] line Calling source line (from osmo_fsm_inst_state_chg macro) + * \returns 0 on success; negative on error + */ +int _osmo_fsm_inst_state_chg(struct osmo_fsm_inst *fi, uint32_t new_state, + unsigned long timeout_secs, int T, + const char *file, int line) +{ + return state_chg(fi, new_state, false, timeout_secs, T, file, line); +} + +/*! perform a state change while keeping the current timer running. + * + * This is useful to keep a timeout across several states (without having to round the + * remaining time to seconds). + * + * Best invoke via the osmo_fsm_inst_state_chg_keep_timer() macro which logs the source + * file where the state change was effected. Alternatively, you may pass \a + * file as NULL to use the normal file/line indication instead. + * + * All changes to the FSM instance state must be made via an osmo_fsm_inst_state_chg_* + * function. It verifies that the existing state actually permits a + * transition to new_state. + * + * \param[in] fi FSM instance whose state is to change + * \param[in] new_state The new state into which we should change + * \param[in] file Calling source file (from osmo_fsm_inst_state_chg macro) + * \param[in] line Calling source line (from osmo_fsm_inst_state_chg macro) + * \returns 0 on success; negative on error + */ +int _osmo_fsm_inst_state_chg_keep_timer(struct osmo_fsm_inst *fi, uint32_t new_state, + const char *file, int line) +{ + return state_chg(fi, new_state, true, 0, 0, file, line); +} + /*! dispatch an event to an osmocom finite state machine instance * * Best invoke via the osmo_fsm_inst_dispatch() macro which logs the source |