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-rw-r--r--include/osmocom/gsm/oap_client.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/include/osmocom/gsm/oap_client.h b/include/osmocom/gsm/oap_client.h
index 80c86d5d..763f982c 100644
--- a/include/osmocom/gsm/oap_client.h
+++ b/include/osmocom/gsm/oap_client.h
@@ -30,7 +30,7 @@ struct osmo_oap_message;
/* This is the config part for vty. It is essentially copied in
* oap_client_state, where values are copied over once the config is
* considered valid. */
-struct oap_client_config {
+struct osmo_oap_client_config {
uint16_t client_id;
int secret_k_present;
uint8_t secret_k[16];
@@ -42,14 +42,14 @@ struct oap_client_config {
* duplicated from oap_client_config, so that a separate validation of the
* config data is possible, and so that only a struct oap_client_state* is
* passed around. */
-struct oap_client_state {
+struct osmo_oap_client_state {
enum {
- OAP_UNINITIALIZED = 0, /* just allocated. */
- OAP_DISABLED, /* disabled by config. */
- OAP_INITIALIZED, /* enabled, config is valid. */
- OAP_REQUESTED_CHALLENGE,
- OAP_SENT_CHALLENGE_RESULT,
- OAP_REGISTERED
+ OSMO_OAP_UNINITIALIZED = 0, /* just allocated. */
+ OSMO_OAP_DISABLED, /* disabled by config. */
+ OSMO_OAP_INITIALIZED, /* enabled, config is valid. */
+ OSMO_OAP_REQUESTED_CHALLENGE,
+ OSMO_OAP_SENT_CHALLENGE_RESULT,
+ OSMO_OAP_REGISTERED
} state;
uint16_t client_id;
uint8_t secret_k[16];
@@ -58,25 +58,25 @@ struct oap_client_state {
};
/* From config, initialize state. Return 0 on success. */
-int oap_client_init(struct oap_client_config *config,
- struct oap_client_state *state);
+int osmo_oap_client_init(struct osmo_oap_client_config *config,
+ struct osmo_oap_client_state *state);
/* Construct an OAP registration message and return in *msg_tx. Use
* state->client_id and update state->state.
* Return 0 on success, or a negative value on error.
* If an error is returned, *msg_tx is guaranteed to be NULL. */
-int oap_client_register(struct oap_client_state *state, struct msgb **msg_tx);
+int osmo_oap_client_register(struct osmo_oap_client_state *state, struct msgb **msg_tx);
/* Decode and act on a received OAP message msg_rx. Update state->state. If a
* non-NULL pointer is returned in *msg_tx, that msgb should be sent to the OAP
* server (and freed) by the caller. The received msg_rx is not freed.
* Return 0 on success, or a negative value on error.
* If an error is returned, *msg_tx is guaranteed to be NULL. */
-int oap_client_handle(struct oap_client_state *state,
- const struct msgb *msg_rx, struct msgb **msg_tx);
+int osmo_oap_client_handle(struct osmo_oap_client_state *state,
+ const struct msgb *msg_rx, struct msgb **msg_tx);
/* Allocate a msgb and in it, return the encoded oap_client_msg. Return
* NULL on error. (Like oap_client_encode(), but also allocates a msgb.)
* About the name: the idea is do_something(oap_client_encoded(my_struct))
*/
-struct msgb *oap_client_encoded(const struct osmo_oap_message *oap_client_msg);
+struct msgb *osmo_oap_client_encoded(const struct osmo_oap_message *oap_client_msg);