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authorKévin Redon <kredon@sysmocom.de>2019-05-09 18:31:13 +0200
committerKévin Redon <kredon@sysmocom.de>2019-05-09 18:31:13 +0200
commitc9a28a67e606aff543a67ceaddbbbd65c46a9a22 (patch)
tree9d23b2de7f932d61b0697d5532925b17cd4d57a0 /src
parentc8e3c84ba152d2b42542a635fb97db1236fb3077 (diff)
fix typo in FSM description
Change-Id: I3559e9c0769b708cee0d1b221b60960c62f15bd4
Diffstat (limited to 'src')
-rw-r--r--src/fsm.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/fsm.c b/src/fsm.c
index c32767b2..882a2b44 100644
--- a/src/fsm.c
+++ b/src/fsm.c
@@ -47,15 +47,15 @@
* The general idea is that all actions performed within one state are
* located at one position in the code (the state's action function),
* as opposed to the 'message-centric' view of e.g. the existing
- * state machines of the LAPD(m) coe, where there is one message for
- * eahc possible event (primitive), and the function then needs to
+ * state machines of the LAPD(m) core, where there is one message for
+ * each possible event (primitive), and the function then needs to
* concern itself on how to handle that event over all possible states.
*
* For each state, there is a bit-mask of permitted input events for
* this state, as well as a bit-mask of permitted new output states to
* which the state can change. Furthermore, there is a function
* pointer implementing the actual handling of the input events
- * occurring whilst in thta state.
+ * occurring whilst in that state.
*
* Furthermore, each state offers a function pointer that can be
* executed just before leaving a state, and another one just after
@@ -84,7 +84,7 @@
* NOTICE level is used for all other subscribers.
*
* In order to attach private state to the \ref osmo_fsm_inst, it
- * offers an opaque priv pointer.
+ * offers an opaque private pointer.
*
* \file fsm.c */