| Commit message (Collapse) | Author | Age | Files | Lines |
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To reduce the number of write locks, heads are now cached.
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A sync message from a ready peer only completes the initial sync if that
peer has at least one head. A peer with an empty document can no longer
make a joiner ready on an empty store: a misconfigured second swarm, or
a genesis node in its first seconds.
Effect on a brand-new swarm: a joiner now waits until the genesis node
has registered itself in the member list, which happens within about 5 s
of it becoming ready.
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It wasn't used before, causing the supervised daemon to always pick a
random one.
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For an upcoming change in remake coordination, nodes now maintain
their self-assessed liveness in the document.
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GET /admin/document to retrieve the automerge document.
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GET /admin/stats to retrieve all stats.
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This introduces a new wrapper that counts messages and payload bytes per
peer, split by kind (hello, helloReply, sync, ping, pong), each sent,
received and refused.
The traffic counter goes around the firewall, which means messages
dropped outbound are still counted as sent, and messages dropped inbound
don't count as received.
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Nodes push changes to their neighbours but don't relay them directly.
In a partial mesh, nodes can learn about missing changes via keepalive
messages and can pull them from their neighbours.
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To prevent stale hello replies to cause joins and thus stale sessions,
each run gets a random ID, which used as nonce in the handshake.
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Don't store encoded messages but retry using a newly generated one.
That way any accumulated changes can be delivered at once.
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Wait 2*keepalive but at least 20 s to trigger resync so that lost
messages can be resent first.
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The stall breaker was superseded by regular re-handshaking Re-handshaking also
gets triggered, when a node needs some of the heads its peer believes it has
already sent. In that case the peer now resends what's needed.
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When keepalive says ready and we didn't have taht on record before,
the peer is queued for sync. Hello and hello reply don't do this
because the handshake already queues a sync.
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Ready nodes will leave the first message to the pear that isn't ready.
Hello and hello reply now carry ready, so readiness is known from the
very first contact, before any sync. Together with the sync messages
and keepalives, reports_ready is always current.
After epoch switch, pings go to everyone except ready members already
on the new epoch, these learn from the lagging peer's opening.
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